• 1,062,534 Achievements Earned
  • 35,961 Players Tracked
  • 180 Total Achievements
  • 77,228 Obtainable EXP
  • 25 100% Club
Achievement
Rarity
Earned Date
  • Colonize a planet

    93.86% (19.00)
  • Earn a total Mineral income each month above 250

    59.03% (31.00)
  • Earn a total Mineral income each month above 1000

    34.85% (51.00)
  • Store/have 1000 EC

    95.80% (19.00)
  • Store/have 5000 EC

    82.88% (22.00)
  • Establish a Federation

    43.22% (41.00)
  • Upgrade your capital to an Imperial Complex

    52.60% (34.00)
  • Have 3 other Empires as vassals

    24.55% (72.00)
  • Survey one of each basic planet class

    72.64% (25.00)
  • Have an Empire total fleet power of 100,000+

    44.32% (40.00)
  • Terraform a planet

    50.48% (36.00)
  • Build a Robot Pop

    62.32% (29.00)
  • Uplift a species

    31.02% (57.00)
  • Genetically alter a species (not uplift)

    47.27% (38.00)
  • Build a fleet with a total fleet size above 120

    53.43% (34.00)
  • Conquer another species' homeworld

    55.32% (33.00)
  • Research a Rare technology

    78.97% (23.00)
  • Research 15 Rare technologies in a single game

    51.80% (35.00)
  • Successfully negotiate a trade deal

    68.08% (27.00)
  • Win a War against another Empire

    55.96% (32.00)
  • Successfully capture an extragalactic matriarch

    5.98% (263.00)
  • Destroy the portals employed by the invaders from another time and space

    17.17% (101.00)
  • Develop the means to prevent nefarious infiltration

    8.82% (187.00)
  • Win the game through any victory condition

    21.60% (81.00)
  • Hatch the egg

    10.73% (156.00)
  • Birth a new universe

    8.54% (192.00)
  • Defeat a horrifying invader

    18.66% (93.00)
  • Restore an ancient warship

    18.12% (96.00)
  • Take a trophy from a stellar being

    6.09% (259.00)
  • Destroy a wraith

    13.22% (129.00)
  • Uncover the secrets of an ancient fortress

    15.00% (115.00)
  • Support the Artisan Troupe for 10 years

    31.40% (57.00)
  • Recruit a scientist from the Curators

    27.05% (65.00)
  • Purchase a rare resource from the Traders

    30.24% (59.00)
  • Destroy an Enclave

    11.68% (145.00)
  • Lead the non-aligned powers to victory against an Awakened Empire

    3.32% (424.00)
  • Have a ringworld section as your capital

    12.20% (139.00)
  • As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops

    11.93% (142.00)
  • As a xenophobic Empire, purge all other sentient species from the galaxy

    4.91% (310.00)
  • Own a planet with at least 10 different species on it

    33.51% (53.00)
  • As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic

    14.62% (117.00)
  • As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars)

    6.34% (250.00)
  • As a xenophile Empire, have migration treaties with at least 10 other Empires

    8.96% (184.00)
  • As a spiritualist Empire, own 4 holy worlds

    3.24% (432.00)
  • Have your ruler be of a different species class than your founding species

    31.05% (57.00)
  • Receive a gift from a Fallen Empire

    34.73% (51.00)
  • Open up a shielded world

    13.44% (127.00)
  • Enlighten a Bronze or Stone Age civilization

    8.05% (203.00)
  • As a humanoid species, infiltrate the homeworld of pre-FTL reptilians

    3.98% (368.00)
  • Terraform a planet into a gaia world

    17.63% (98.00)
  • Find the home system of a Precursor Empire

    55.00% (33.00)
  • Invade pre-FTL Earth while it is in the midst of a world war

    2.79% (484.00)
  • Return a long-dead species to life

    30.00% (59.00)
  • Close the loop, or don't

    10.60% (158.00)
  • Have access to ten different Strategic Resources

    49.47% (36.00)
  • Construct a complete Dyson Sphere

    20.98% (83.00)
  • Construct a complete Ring World

    16.03% (108.00)
  • Construct a complete Sentry Array

    21.79% (80.00)
  • Construct a complete Science Nexus

    24.38% (72.00)
  • Breach the Shroud

    20.33% (86.00)
  • Evolve into perfect, immortal machines

    14.13% (121.00)
  • Genetically modify a species to possess traits worth 7 points

    16.98% (102.00)
  • Own a Habitat station in a Black Hole system

    15.16% (113.00)
  • As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire

    7.76% (209.00)
  • Keep at least 5 different species as livestock in your Empire

    9.40% (176.00)
  • As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.

    8.54% (192.00)
  • As a Driven Assimilator, own cyborg Pops of at least 5 different species.

    7.68% (211.00)
  • As a Rogue Servitor, own at least 10 Pops from Fallen Empires.

    3.16% (441.00)
  • Shut down the Contingency plan.

    8.26% (198.00)
  • Terraform a planet into a Machine World.

    13.80% (124.00)
  • Use a World Cracker to destroy another Empire's capital planet

    11.22% (150.00)
  • Defeat a Fallen Empire's Titan fleet with a Titan of your own

    12.51% (136.00)
  • Destroy another Empire's Colossus while it is in the process of firing on a planet

    2.12% (588.00)
  • Own 200 Starbases (Outposts are counted)

    21.84% (80.00)
  • Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators

    3.38% (419.00)
  • Own 4 active Gateways

    25.04% (70.00)
  • Own a Citadel with 40k fleet power

    31.58% (56.00)
  • Unlock all 42 Traditions

    36.10% (49.00)
  • Explore a Natural Wormhole

    42.95% (42.00)
  • Kill the Great Khan in battle

    12.28% (138.00)
  • Destroy the Scrapper Bot

    13.85% (123.00)
  • Slaughter the Voidspawn

    10.62% (158.00)
  • Hunt the Tiyanki Matriarch

    13.93% (123.00)
  • Befriend a Space Amoeba

    22.89% (77.00)
  • Unseal the path to the L-Cluster

    24.69% (71.00)
  • As a Corporate empire, have a branch office on 5 different empires' capitals

    7.61% (213.00)
  • I won the Galatron and all I got was this lousy achievement

    3.25% (431.00)
  • Have a planet with at least 100 Pops

    37.47% (48.00)
  • Build a Mega-Art Installation in a nebula system

    5.85% (268.00)
  • Build a Matter Decompressor

    13.70% (125.00)
  • Build a Strategic Coordination Center

    17.20% (101.00)
  • Earn at least 1000 Energy Credits per month from trade

    26.83% (66.00)
  • Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count)

    18.14% (96.00)
  • Be a biological Hive Mind with at least 1000 drone Pops

    8.61% (191.00)
  • Build an Interstellar Assembly

    16.07% (107.00)
  • 37.40% (48.00)
  • In one game, find 5 Relics from Ancient Relics Story Pack

    11.18% (151.00)
  • Successfully investigate an archaeological site

    49.30% (36.00)
  • Complete the Baol Precursor chain

    15.91% (108.00)
  • Complete the Zroni Precursor chain

    9.18% (180.00)
  • Capture the Galatron from another empire

    1.32% (790.00)
  • Study Minor Artifacts and discover a random technology

    25.80% (68.00)
  • Use the active effect of a Relic

    35.24% (51.00)
  • Have 100 Minor Artifacts

    28.46% (62.00)
  • Be a founding member of the Galactic Community

    45.13% (40.00)
  • Level up your Federation

    28.46% (62.00)
  • Be the leader of a max level Federation

    8.63% (190.00)
  • Build a Juggernaut

    22.00% (80.00)
  • Construct a complete Mega-Shipyard

    18.57% (94.00)
  • Refuse to belong to any club that would have you as a member

    2.11% (589.00)
  • Have a Diplomatic Weight of over 9000

    35.38% (50.00)
  • Have all eight ethics represented within your Federation

    8.23% (199.00)
  • Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it

    1.65% (692.00)
  • Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed

    2.29% (557.00)
  • Destroy the Galaxy

    5.44% (285.00)
  • Become the Galactic Emperor

    6.70% (238.00)
  • Lead a rebellion that successfully deposes the Galactic Emperor

    0.86% (986.00)
  • As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term

    1.92% (628.00)
  • Complete a mutually friendly First Contact with an empire with no negative incidents

    31.18% (57.00)
  • Vivisect an alien

    8.07% (202.00)
  • Start a full fledged first contact war before communications have been fully established

    9.17% (180.00)
  • Disavow all knowledge of an Asset during an Operation

    10.87% (154.00)
  • Have an Intel Level of 100 on five different empires simultaneously

    13.14% (130.00)
  • Complete at least ten distinct operations during a game

    1.26% (811.00)
  • Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.

    9.26% (179.00)
  • Catapult a military fleet directly into the capital system of an enemy empire you are at war with.

    1.63% (697.00)
  • Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000

    2.17% (578.00)
  • Have a tier 3 subject of each Specialist type simultaneously.

    1.89% (634.00)
  • Modify a vassalization contract.

    11.42% (148.00)
  • Be the patron of three maximum sized Mercenary Enclaves.

    1.48% (739.00)
  • Reduce, reuse, recycle.

    1.16% (849.00)
  • Same as the old boss.

    0.48% (1239.00)
  • As a Subterranean empire, dig too deep, but prove yourself worthy.

    1.06% (890.00)
  • As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults.

    1.03% (903.00)
  • As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.

    1.26% (811.00)
  • As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds.

    0.54% (1190.00)
  • Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.

    0.96% (935.00)
  • As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.

    0.68% (1091.00)
  • Win the game as a machine uprising.

    0.41% (1300.00)
  • As a Master Crafter empire, fully construct a megastructure while you have a Covenant.

    1.41% (761.00)
  • As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.

    0.43% (1282.00)
  • As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.

    0.43% (1282.00)
  • Consume another empire’s desert homeworld.

    0.59% (1153.00)
  • As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.

    1.11% (869.00)
  • As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.

    0.53% (1198.00)
  • As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.

    0.99% (921.00)
  • As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations

    0.65% (1111.00)
  • As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game

    0.51% (1214.00)
  • Drench a Fallen Empire’s holy world.

    0.62% (1132.00)
  • As an angler empire, provoke a Fallen Empire into declaring war on you and win.

    0.73% (1060.00)
  • Own 13 dragons and have them in your capital system.

    0.55% (1183.00)
  • Find the true ending of The Order’s noble quest.

    1.53% (725.00)
  • As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3)

    0.54% (1190.00)
  • Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World.

    0.63% (1125.00)
  • As a Payback empire, finish what you started. Gain victory over MSI using the special Payback CB.

    0.71% (1072.00)
  • As a Broken Shackles empire, eradicate slavery in the galaxy, including on Pre-FTL worlds.

    0.33% (1378.00)
  • Convert to a Fanatic Purifier as a FotD empire and eliminate all regular empires, fallen empires and enclaves.

    0.44% (1273.00)
  • Get the “good ending” to the Solarpunk quest chain, with Sol as your capital system.

    0.78% (1030.00)
  • Research 12 pre-FTL Insight Technologies.

    1.15% (853.00)
  • Intervene to save a Pre-FTL experiment from catastrophic failure, even though it puts you in breach of Galactic Law.

    0.34% (1368.00)
  • Have 10 colonies without ever discovering Hyperdrives.

    0.81% (1013.00)
  • Declare a war with a cloaked military fleet already in the primary target’s capital system.

    1.25% (815.00)
  • Have at least 10 pops of your primary species on display in Alien Zoos within your empire.

    0.36% (1348.00)
  • Discover Keides' Origin.

    0.68% (1091.00)
  • Terraform 3 planets with Azaryn.

    0.76% (1042.00)
  • Have 6 different Ethics on the Council.

    0.57% (1168.00)
  • Requires 5 Council members that are at at least 100 years old.

    5.65% (276.00)
  • Overthrow the Ruler in a Civil War during the Under One Rule Origin.

    0.40% (1309.00)
  • Liberate 3 different empires while having Crusader Spirit Civic.

    0.45% (1264.00)
  • Explore an Astral Rift.

    3.84% (379.00)
  • Explore 5 Astral Rifts in one game.

    3.14% (443.00)
  • Construct a Dimensional Lock.

    1.26% (811.00)
  • Claim the Eternal Throne.

    0.88% (975.00)
  • make friends...

    0.58% (1160.00)
  • Create a perfect universe while meeting every quota as an Obsessional Directive empire.

    0.15% (1594.00)
  • Fully embrace the virtual world and leave no pop behind.

    0.56% (1175.00)
  • Complete an Arc Furnace and a Dyson Swarm in the same system.

    0.92% (955.00)
  • As a nanite machine empire, consume a Fallen Empire's homeworld.

    0.16% (1580.00)
  • Submit to all of Cetana's demands.

    0.24% (1478.00)
  • As a Cybernetic Creed empire, defeat Cetana.

    0.14% (1608.00)