Defy death.
Finish the calibration process.
Activate the tower in the Anthropic Hills.
Find 10 ancient human artifacts.
Maintain the status quo in New Jerusalem... for now.
Return to a puzzle for a second attempt.
Make a choice that will define the future.
Build one bridge.
Activate a Prometheus monument without stopping the spark-chasing music.
Refuse to go along on the expedition.
Activate the tower at the Circular Oasis.
Activate the tower on the Desolate Island.
Find an ancient human artifact.
Activate the tower in the Eastern Wetlands.
Collect all 12 of Lifthrasir's audio logs.
Tell Purple what to do about his voice.
Activate the tower in the Flooded Valley.
Use a functioning Somnodrome.
Explore New Jerusalem in its entirety.
Activate the tower at the Grasslands Ring.
Activate the tower on the High Plain.
Enter the Megastructure.
Solve "Loop" without doing multiple circles.
Read 30 texts on terminals.
Activate the tower in the Lost Marshes.
Solve one Sphinx monument.
Find every manifestation of the past.
Explore the Museum of the Simulation in its entirety.
Visit New Jerusalem's Museum of the Simulation.
Help Byron get elected mayor.
Help Rand get elected mayor.
Get involved behind the scenes.
Experience a datastream overload.
Work on solving a puzzle for more than 20 minutes.
Free Prometheus from his chains.
Solve all regular puzzles.
Discover a trace of what happened on the island.
Solve all puzzles and monuments.
Explore all of the lost labs.
Provide your digital signature to someone.
Solve "Seesaw" puzzle by picking up only one connector.
Have a heated argument with Thecla.
Activate the tower on the Southern Coast.
Talk to each member of your team.
Finish all three text adventures in the exhibition.
Solve one Pandora monument.
Discover a vision of things to come.
Go above and beyond to change the future.
Solve "Switcheroo" without using the "keep connections" option.
Find one Prometheus spark.
Solve one Prometheus monument.
Explore content on a lost terminal.
Read 10 Social Media entries.
Collect all 12 of Trevor's audio logs.
Activate the tower at the Verdant Canyon.
Embark on the expedition.
Activate the tower in the Western Delta.
Activate the tower at the Wooded Plateau.
Tell Schuyler what to do with his life... or not.