Unreal Engine 3 Being Ported To Wii… But Not By Epic
Posted by x3sphere at November 22, 2007, 5:55 pm

Epic Games have said in the past that they would never consider bringing Unreal Engine 3 to Wii. And guess what? They aren’t, but someone else is! Speaking in an interview with gaming site Kikizo, Epic VP Mark Rein once again reiterated the fact that Epic has no interest in porting the engine over, but revealed that an unnamed developer does.
I just don’t see a big market there to bring this big hulking memory intensive engine over to a much smaller system. I mean, I’m sure some of our licensees, just as a commercial exercise, will probably do it. I know one of our licensee who’s giving it a shot; it’s their own port, in the same way Ubisoft brought Unreal Engine 2 to the Wii – I mean Splinter Cell and Red Steel – Unreal Engine 2, and there’s a few others… but it’s just, we won’t don’t do it ourselves. Look, there’s so many things we can do and are already doing, to improve our engine, on the platforms we’re aiming it at, that going back and working on that [for Wii] just doesn’t make sense.
I tend to agree with Rein… a Wii port is certainly doable but is it worth it?
Making Epic Games: Mark Rein Interview [Kikizo]
Read more: Wii misses HD, so no Unreal Tournament, Rein: No Money In Making Engines For Wii, Rein: Consoles Are “Stealing” Hardcore PC Gamers, Epic Boss Calls Wii A Virus, EA Signs Publishing Deal With Grasshopper, Epic Games

Yes it's worth it. What about all of us Wii owners? I am not made of money, so this is the one system I can buy and keep a good stash of games for on my shelf. And the Wii is selling like hotcakes. There are so many reasons for porting it to the Wii.