Silent Hill Book of Memories Moved to October

Posted by Mike Bendel on May 14, 2012 @ 10:19 pm


Looks like you’ll be hearing more about Silent Hill Book of Memories at this year’s E3, rather than playing it. Konami’s confirmed that Silent Hill Book of Memories has been moved to October, according to a Game Informer report.

Although it was supposed to release next week, the abrupt delay isn’t too surprising, considering the company has been dead silent regarding the title for months.

In particular, Amazon is specifically listing an October 31 release date now, though in all likelihood that’s a placeholder. We first caught wind of the title at Sony’s pre-E3 presentation last year, before the NGP was officially known as the Vita. Since then, the title was revealed as a co-op focused horror title with plenty of action elements and Diablo-style corridors. Needless to say, it hasn’t exactly won over the fanbase.

Sony America President Against Blocking Used Games

Posted by David Sanchez on May 14, 2012 @ 10:41 am

The used game market is easily one of the strongest aspects of video games, and it’s also pretty damn important. Not only do gamers get the chance to save a few bucks on big titles, but used games also allow folks to become familiar with a new series, play a game that may be hard to find new, or just increase their ever-growing backlog (because we’re all guilty of taking advantage of sales despite the fact that we have too much to play as it is).

With talk about the next Xbox and PlayStation consoles revealing that these platforms will supposedly block used games, it should come as no surprise that plenty of gamers and developers are kind of annoyed. After all, much like Twisted Metal co-creator David Jaffe has stated in the past, buying a used game allows gamers to become familiar with a franchise, which means that those gamers are likely to directly support the next entry by purchasing a brand new copy. As for those of us who play games, well, gaming is expensive, so if we can save a few bucks, we will.

Apparently, Sony President and CEO Jack Tretton is against the blocking of used games, reports That VideoGame Blog. In an episode of GameTrailers’ Bonus Round, analyst Michael Pachter said that he had talked to Tretton, who revealed that he felt blocking used games was “anti-consumer.” According to the Sony boss, the used game market is “great for consumers,” and he even went as far as to say that he was “opposed to blocking used games.”

Tretton explained that he was speaking only on his behalf, and that he didn’t represent any other Sony employee’s stance on used games. That said, it’s great to see someone so high up in the company making a bold statement against blocking used games for next-gen consoles. Because seriously, that would be pretty disgusting.

Kaz Hirai Says Vita Is Off to a Good Start, Software Necessary

Posted by David Sanchez on May 10, 2012 @ 11:38 am

There’s no denying the fact that the PlayStation Vita is an impressive device. It’s a powerful handheld that can do some pretty cool things and includes awesome features. That said, it’s most certainly lacking in content, which is a shame, because Vita adopters desperately want to put their shiny handheld to good use.

While interest in the Vita in Japan has plummeted over the past several weeks, overall sales for the portable have hit the 1.8 million mark, figures that Sony CEO Kaz Hirai is content with, states Eurogamer. “About Vita, the last year, [we sold] 1.8 million units for US, Japan, Asia, and Europe,” he stated. “And as a starting phase, I think it was a good start.”

While 1.8 million sales certainly isn’t a bad thing, there’s an obvious lack of content that Sony needs to rectify. Hirai believes that more content will secure the Vita’s fan base and possibly even draw in newer fans. “A game platform, like Vita — the software is the key to success, how good the software is,” said the Sony CEO. “We have to reinforce the software area in order to improve the business, that is the basic line.”

The 3DS is a perfect example of a portable platform that got off to a slow and unpopular start due to a lack of games. Now, though, it’s been the top-selling system in Japan for quite some time. Sony needs to reward gamers who bought the Vita by releasing compelling content for the handheld. Additionally, the company needs to do exactly that in order to obtain new Vita gamers.

Sony to Broadcast E3 Presser Online, Not on TV

Posted by David Sanchez on May 9, 2012 @ 9:40 am

Sony has put a giant countdown clock on the PlayStation site to get fans stoked for its upcoming press conference at this year’s E3 in Los Angeles. The company will be streaming the presser through the site, but it won’t be televising it like Microsoft, which will broadcast its conference on Spike TV just like last year.

We’re less than a month away from E3, and gamers are already getting excited to see what their favorite companies have on hand to display and announce. What could Sony have planned for this year’s event? Will we get word on some much-needed Vita titles? Could Sony drop a bombshell and reveal that it’s cutting the price of its latest handheld (which many believe should be the case)?

As far as the PlayStation 3 is concerned, Sony will have PlayStation All-Stars Battle Royale on hand, so that should be interesting. Gamers should also look forward to some info regarding God of War: Ascension, which was pretty much on par with the upcoming fighting game as far as worst kept secrets go.

In the past, Sony has had its fair share of both hits and misses at E3. Here’s hoping we get more major reveals this year and less nonsensical giant enemy crab tomfoolery.

Miyamoto: PS Vita Is Powerful But Lacks Games

Posted by Mike Bendel on May 4, 2012 @ 10:35 am


Legendary game designer and Mario creator Shigeru Miyamoto has praised Sony’s PS Vita for its technical prowess under the hood, but expressed concern over the lack of compelling software available in an Edge interview.

“It’s obviously a very hi-spec machine, and you can do lots of things with it,” said  Miyamoto. He added, “But I don’t really see the combination of software and hardware that really makes a very strong product.”

Miyamoto’s concerns seem to echo that of gamers, as many who picked up the system at launch have grew bored with the current selection of software. Thankfully, the drought is coming to a close. Moving into late May and early June we’ll see a few high-profile releases like Resistance: Burning Skies, Gravity Rush and LittleBigPlanet. Sony’s plans beyond that are unknown, however. Here’s hoping Vita announcements are plentiful during E3.

Flash0 of PS Vita PSP Emulator Dumped, Leaked

Posted by Mike Bendel on May 1, 2012 @ 2:02 pm


Last March, well-known homebrew developer Davee revealed that he gained kernel access within the PS Vita’s PSP emulator and released a partial reverse of Kermit, an API used for communication between the emulated and native environment. Now another developer who goes by the Twitter alias “The Z” has leaked a complete dump of the PSP emulator’s flash0 memory – which was obtained from Davee’s private exploit.

The contents are decrypted and include user and kernel keys.

With this latest episode, it seems the underground PS Vita “scene” is heading down the same road as PS3, full of drama and no respect for fellow developers.

George Hotz Met With Sony Engineers Over PS3 Hack

Posted by Mike Bendel on May 1, 2012 @ 11:06 am


It’s come to light that George Hotz, the prolific iPhone turned PS3 hacker, met with Sony engineers to discuss the particulars of his success in thwarting the PS3′s security. The meeting occurred at the company’s Foster City headquarters in May 2011, a month after Hotz settled in court with SCEA. A New Yoker writeup on the man reveals all:

Hotz walked into the building eating from a box of Lucky Charms, dropping marshmallows across the lobby. “If there were going to be lawyers there,” he recalled, “I was going to be the biggest asshole ever.” Instead, he found a roomful of PS3 engineers who were “respectful,” he said, and wanted to learn more about how he had beaten their system. During the next hour or so, the man who had started the hacker wars described his methodology.

The full article is well worth a read. Another interesting tidbit is that Hotz recently left his job at Facebook following an eight month stint with the company. There’s no word on what he plans to do next, but according to Hotz, he’s done with sharing his exploits on the internet. After the PS3 debacle, who can blame him we suppose.

PS Vita Store Glitch Reveals Preliminary PSOne Emulation Support

Posted by Mike Bendel on April 25, 2012 @ 7:02 pm


Sony is taking its sweet time on adding PSOne emulation support to the PS Vita. While the company has promised that such functionality would be arriving “soon,” it’s still MIA — after several months and a slew of firmware updates. However, a glimmer of hope has appeared, albeit inadvertently.

A Reddit user discovered that Buzz Lightyear of Star Command — a member of the PSOne classics library — was downloadable from the EU PlayStation Store earlier today. On top of that, said user was also able to download and purchase the title. Upon launch, however, the error code “C1-2749-2″ was displayed — indicating a corrupt download.

Despite the fact that this PSOne title is unplayable, it suggests Sony is prepping the Vita for an update, one that is hopefully not far off.

PlayStation Suite Open Beta Goes Live, Develop Apps for Vita

Posted by Mike Bendel on April 18, 2012 @ 11:55 pm


As promised, Sony’s cross-platform PlayStation Suite SDK has officially reached open beta status. Anyone, without having to enter in a contractual agreement with Sony, can now develop apps that target PlayStation Certified devices — including the PS Vita.

Currently at version 0.98, the SDK includes a wealth of tools to get started, including samples of games and applications using 2D and 3D graphics.

Hit up Sony’s website to access the SDK now.

MotorStorm Arctic Edge, Everyboy’s Tennis Returns On European PlayStation Store

Posted by Mike Bendel on April 18, 2012 @ 11:34 am


Update: Hot Shots Tennis (aka Everyboy’s Tennis Portable) is also now showing up on the PS Store.

After being removed by Sony from the PlayStation Store shortly after a game exploit targeting the PS Vita’s PSP emulator surfaced, MotorStorm Arctic Edge has returned on the PlayStation Store, as spotted by Hellcat.

While the associated vulnerability has almost certainly been patched, this means those that purchased the title prior to its removal can now access the game once again.

There’s no word on when Hot Shots Tennis — the other Vita compatible PSP title to suffer a similar fate — will reappear on the store. At any rate, at least we now know that Sony isn’t going to pull these titles indefinitely.

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