ScummVM 0.11.1

by Mike Bendel March 1, 2008 @ 11:55 pm


Fancy point-and-click adventure games? The ScummVM team have announced the release of version 0.11.1 of their open source game engine interpreter. ScummVM allows users to run SCUMM based video game titles, including adventure classics Monkey Island 1-3, Fate of Atlantis, and Day of the Tentacle.

Changes in version 0.11.1 of the application include numerous bug fixes and improved support for fan developed AGI games. The complete changelog is detailed after the break.

SCUMM:
– Improvements for Digital iMUSE subsystem. This fixes several glitches in
The Curse of Monkey Island.
– Fixes for cursors in HE games.

AGI:
– Fix for zombies in King’s Quest 4.
– Fix for changing palettes in fanmade games using AGIPAL.

Lure:
– Fixed some conversation crashes in the German version.
– Fixed operation of the optional copy protection dialog in the German
version.
– Added saving of conversation flags as to whether a particular conversation
option had been previously selected or not.
– Fixed glitch that could cause transformation sparkle to happen a second
time.
– Fixed behavior of Goewin when you rejoin her after meeting the dragon.

SAGA:
– Fix for rat maze bug in Inherit the Earth which made game not completable.
– Fixes for Inherit the Earth and I Have no Mouth game startup on a number
of platforms.
– Reduced the number of simultaneous open files in I Have no Mouth, to allow
it to run on platforms that can keep a limited amount of files open (e.g.
on the PSP).
– Fixed graphics glitch in Inherit the Earth with simultaneous speech.
– Fixed palette glitch in Inherit the Earth when looking at the map while at
the docks.

Note that ScummVM is available not only for the PSP, but for a wide range of platforms, including the Dreamcast, PlayStation 2, Windows, and Linux. A complete listing of release binaries can be found at the official ScummVM site.

Download ScummVM v0.11.1

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