New echoshift Screens Show Off “Self Co-Op” Gameplay

Posted by x3sphere at July 28, 2009, 10:37 pm

echoshift_0007
Sony shot over a new batch of echoshift screens today, highlighting the title’s core gameplay mechanic, officially dubbed “self co-op.”

Akin to its spiritual predecessor echochrome, players progress in the game by solving puzzles within a predefined time limit. The catch, however, is that none of the puzzles are possible to complete on a first attempt. After failing to complete each level, a ghost from your previous attempt appears, which you must interact with to solve the puzzle. This is where the “self co-op” mechanic comes into play.

Featuring 30 puzzle types sprawled across 45 different levels, echoshift is slated for a late Fall/early Winter debut on PSN. See the latest batch of screens from Comic-Con after the break.

echoshift Screenshots

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Comments

roe-ur-boat says:

That self co-op idea's pretty cool, should be fun.

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