Daedalus R14 Beta, Preliminary ME Support
Posted by x3sphere at May 25, 2008, 9:27 pm

Homebrew developer Wally has released an unofficial beta build of Daedalus R14, a Nintendo 64 emulator for the PSP. Based off of Strmnnrmn’s latest SVN source, the release features preliminary ME (Media Engine) support for enhanced audio processing, as well as all-new application icons and slight improvements in regards to emulation speed.
Given that this is a beta release, users can expect the odd bug or two. That being said, the author notes that if a debug menu pops up while running a ROM image to simply press the PSP’s square button to close it.
Read more: NullDC Dev: Fullspeed Dreamcast Emulation On PSP May Be Possible, Not Making Promises, PSPHUGO v1.01: PC-Engine Emulator For PSP, Daedalus R11 Almost Ready, Daedalus R13 Release Imminent, Daedalus PSP R12 Released – N64 Emulator For PSP

Just wondering - anyone tried this and can confirm its in 3,XX mode? In other words - runs on slim or not? Cause the original was 1,50 based.