Daedalus R10 Details
Posted by x3sphere at March 6, 2007, 9:43 pm
Strmnnrmn has updated his blog with details of his improvement plans for the next build of N64 emulator Daedalus. Some of the improvements he highlights include eliminating loops and use of the Media Engine which should bring a speed-up along with various bug fixes such as working Expansion Pak support for improved compatibility. Read more at his blog: strmnnrmn.blogspot.com.

Read more: Daedalus 64 WIP Update – PIF fixes, Daedalus R9 Soon – Strmnnrmn is Back!, Daedalus R11 Almost Ready, N64 on PSP – Daedalus R9 Released!, Sneak Peak at Daedalus R9’s GUI

Sweet man, I cant wait and with the expasion thing fixed...maybe I can play Goldeneye!!! :eek: