George Hotz Makes His PS3 Exploit Public

Posted by x3sphere on January 26, 2010 @ 6:24 pm


George Hotz, the man behind the infamous jailbreak hack for iPhone,  has released his PS3 exploit to the public.  Still very primitive, it takes advantage of OtherOS, granting unrestricted access to system memory. It was specifically tested on firmware 2.42, but Hotz notes that it should work on all system software revisions to date. That said, it isn’t geared towards end users and likewise, is far from ready for prime time. At the very least, you could call it a start.

Seeing as Sony nixed OtherOS support on slimline models, this achievement means little for new PS3 owners. However, if history is any indication, further research obtained from Hotz’s research could very well lead to opening more doors. Time will tell. Hotz, for his part, is bowing out of the scene in hopes that others will pick up from where he left off, noting that “I have a life to get back to and can’t keep working on this all day and night.”

Download Hotz’s PS3 Exploit

Read moreSony Explains Reasoning Behind Ditching OtherOS Support On PS3 Slim, PS3 Units Locked Out From PSN, Sony Says 8001050F Error Fix Due Soon, PS3 Leads In HDTV Connectivity, EA Announces Fight Night Round 4, Mike Tyson Confirmed As Playable, PS3 Firmware 2.60 Due Out Soon

Comments
NooMoahk says:

It's unfortunate that he had to release it. There is a much greater chance of it getting patched now.

D.jfx says:

interesting.

Juliet says:

I was waiting for this news from DarkAlex but George Hotz made it. Congrats! Nevertheless, PS3 did well. It is the most featured yet secure console to date.

NinjaOxygen says:

To be honest, I am totally torn in two on seeing this happen.


On one hand, it would be fantastic for an emulation / homebrew / XMBC / MythTV scene to grow around the PS3 - this is what I always the Linux side of PS3 could deliver, but without access to the accelerated GPU it was never to be.


On the other hand, I hope this does not get developed into a full exploit to allow pirated games to become easy and common as has happened with the 360. Publishers pushing the pricing back up would not be great for consumers and will no doubt push innovative indie devs away from the platform.

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