Crysis Totaled $22 Million In Development Costs, Still Made A Profit

Posted by x3sphere at August 19, 2008, 1:15 pm


Despite reportedly suffering huge losses over piracy, Crytek still managed to make a profit off its PC exclusive shooter Crysis.

Speaking to those in attendance at the Games Convention Developers Conference in Leipzig, Crytek CEO Cevat Yerli reveled that the company spent $22 million dollars in developing Crysis. He added that overall the game was “profitable,” but did not say by how much.

If it wasn’t profitable I wouldn’t be able to stand here.

More proof that PC gaming is far from “dead.”

GC 2008: Crysis Cost 22 Million to Make [IGN]

Read moreCrytek “Suffering” From Piracy, No More PC Exclusives, Crysis Goes Gold, Crytek: Crysis Warhead To Feature Performance Enhancements, Crysis Warhead Confirmed, Teaser Site Launched, Crytek Clarifies PC Plans, All New Franchises To Be Multi-Platform

Comments

you say:

Login with your username and password below. New User?





ss_blog_claim=bf55edcce6ff2f078693a24c8876e229