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	<title>eXophase.com - Video Game News and CommunityPC</title>
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	<link>http://exophase.com</link>
	<description>eXophase.com is the ultimate resource for news, previews, reviews and homebrew scene coverage spanning all next-gen consoles and handhelds.</description>
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		<title>ICEnhancer 2.0 Released, Overhauls GTA IV PC Graphics</title>
		<link>http://exophase.com/35669/icenhancer-2-0-released-overhauls-gta-iv-pc-graphics/</link>
		<comments>http://exophase.com/35669/icenhancer-2-0-released-overhauls-gta-iv-pc-graphics/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 18:15:32 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Rockstar]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35669</guid>
		<description><![CDATA[If you&#8217;ve got a capable PC, it&#8217;s high time to re-visit Rockstar&#8217;s Grand Theft Auto IV. A major update to ICEnhancer has been released to the masses, bringing with it improved performance, lighting and compatibility with all GTA IV patches to date. While GTA IV was lauded for its visuals at release, this mod takes [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35670" title="gtaice" src="http://media.exophase.net/images/2012/02/gtaice.jpg" alt="" width="640" height="388" /><br />
If you&#8217;ve got a capable PC, it&#8217;s high time to re-visit Rockstar&#8217;s Grand Theft Auto IV. A major update to ICEnhancer has been <a href="http://icelaglace.com/">released</a> to the masses, bringing with it improved performance, lighting and compatibility with all GTA IV patches to date.</p>
<p>While GTA IV was lauded for its visuals at release, this mod takes it to another level, arguably inching the closest we&#8217;ve seen to photo-realism. See for yourself in the video below. If you happen to notice sporadically flickering reflections, the author notes this is  a byproduct of Rockstar&#8217;s in-game video recorder, the actual game does not suffer from this.</p>
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		<title>Valve: Steam Hack Investigation Still Ongoing, &#8216;Probable&#8217; That Intruders Accessed Old Backup File</title>
		<link>http://exophase.com/35659/valve-steam-hack-investigation-still-ongoing-probable-that-intruders-accessed-old-backup-file/</link>
		<comments>http://exophase.com/35659/valve-steam-hack-investigation-still-ongoing-probable-that-intruders-accessed-old-backup-file/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 20:43:31 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35659</guid>
		<description><![CDATA[Valve has provided an update on the Steam intrusion that occurred last November, notifying customers that new developments in the investigation suggest hackers obtained a copy of an old backup file &#8211; one that dates back to 2004. While the file contained &#8220;user names, email addresses, encrypted billing addresses and encrypted credit card information,&#8221; it reassuringly did not [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/11/steam-530.jpg" alt="" /><br />
Valve has provided an update on the Steam <a href="http://exophase.com/33917/valve-steam-hacked-user-database-compromised/">intrusion that occurred last November</a>, notifying customers that new developments in the investigation suggest hackers obtained a copy of an old backup file &#8211; one that dates back to 2004.</p>
<p>While the file contained &#8220;user names, email addresses, encrypted billing addresses and encrypted credit card information,&#8221; it reassuringly did not include password data. No evidence suggests the encrypted contents were compromised either, which is good news. Transactions from 2004-2008 were listed in the file.</p>
<p>While Valve believes your credit card data is safe, it still suggests to remain cautious by keeping an eye on statements and activity. Turning <a href="http://exophase.com/21796/valve-enhances-account-security-with-steam-guard-leverages-intel-ipt/">Steam Guard</a> on is recommended for added account protection.</p>
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		<title>Blizzard Names Valve In Legal Opposition Over DOTA Trademark</title>
		<link>http://exophase.com/35651/blizzard-names-valve-in-lawsuit-over-dota-trademark/</link>
		<comments>http://exophase.com/35651/blizzard-names-valve-in-lawsuit-over-dota-trademark/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 07:33:34 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35651</guid>
		<description><![CDATA[Warcraft developer Blizzard has filed an opposition over Valve&#8217;s registration of the DOTA trademark back in August 2010. Yes, the two PC gaming titans are duking it out in a court of law. According to the filing, Blizzard claims Valve has no rights to DOTA mark, pointing to &#8220;more than seven years of goodwill&#8221; that [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/06/valve1.jpg" alt="" /><br />
Warcraft developer Blizzard has filed an opposition over Valve&#8217;s <a href="http://exophase.com/17455/valve-files-for-dota-trademark/">registration of the DOTA trademark</a> back in August 2010. Yes, the two PC gaming titans are duking it out in a court of law.</p>
<p>According to the filing, Blizzard claims Valve has no rights to DOTA mark, pointing to &#8220;more than seven years of goodwill&#8221; that it has backed the DOTA name with.</p>
<p>Despite having no &#8220;official&#8221; ties to Warcraft itself, Blizzard asserts the trademark registration will not only damage them, but the &#8220;the legions of Blizzard fans that have worked for years with Blizzard and its products, including by causing consumers to falsely believe that Valve&#8217;s products are affiliated, sponsored or endorsed by Blizzard and are related or connected to Warcraft III.&#8221;</p>
<p>As evidence, Blizzard lays claim to its strong ties to the DOTA mark, noting that it has distributed DOTA mods directly from Battle.net and associated websites. Moreover, Blizzard points out that it has advertised DOTA at several gaming conventions, including its own BlizzCon.</p>
<p>Further, Blizzard says it has &#8220;licensed third-parties&#8221; to exploit the DOTA mark in cross-promotion with Warcraft on various fansites such as dota-allstars.com, playdota.com, and getdota.com. These arrangements were made &#8220;subject to and consistent with the terms of the Warcraft III EULA,&#8221; the company says.</p>
<p>DOTA had very strong ties to Blizzard &#8212; and still does &#8212; but unofficially, a key point that certainly dilutes Blizzard&#8217;s arguments from a pure legal standpoint. In any case, we&#8217;ll have to wait and see how it plays out.</p>
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		<title>Activision: 2011 Financials Break Records, New Call of Duty and Diablo III Due This Year</title>
		<link>http://exophase.com/35646/activision-2011-financials-break-records-new-call-of-duty-and-diablo-iii-due-this-year/</link>
		<comments>http://exophase.com/35646/activision-2011-financials-break-records-new-call-of-duty-and-diablo-iii-due-this-year/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 22:09:29 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35646</guid>
		<description><![CDATA[Coming off  a record breaking year that saw new revenues of $4.76 billion, up from $4.45 billion in 2010, Activision&#8217;s announced that a new Call of Duty and Diablo III will headline its release slate in 2012. &#8220;As we continue to strengthen our leadership position in interactive entertainment, our proven management team and talented employees [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35647" title="activisionheader" src="http://media.exophase.net/images/2012/02/activisionheader.jpg" alt="" width="640" height="320" /><br />
Coming off  a record breaking year that saw new revenues of $4.76 billion, up from $4.45 billion in 2010, Activision&#8217;s announced that a new Call of Duty and Diablo III will headline its release slate in 2012.</p>
<p>&#8220;As we continue to strengthen our leadership position in interactive entertainment, our proven management team and talented employees delivered another extraordinary year of outperformance. With better than expected net revenues, record earnings, record operating margins, and having generated nearly $1 billion in operating cash flow, Activision Blizzard continues to set the industry success bar,&#8221; commented CEO Bobby Kotick in a statement.</p>
<p>In other fun-facts, Activision says Call of Duty: Modern Warfare 3 players logged more than 639 million hours of online gameplay through December 31, 2011, topping the previous outing Black Ops in total unique gamers by 12 percent.</p>
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		<title>Ghost Recon Online PC Closed Beta Begins March 5</title>
		<link>http://exophase.com/35637/ghost-recon-online-pc-closed-beta-begins-march-5/</link>
		<comments>http://exophase.com/35637/ghost-recon-online-pc-closed-beta-begins-march-5/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 18:57:02 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Ghost Recon Online]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35637</guid>
		<description><![CDATA[Ubisoft&#8217;s pinned a date on the Ghost Recon Online closed beta, which will begin March 5 on PC. Those interested in signing up for the beta can do so over at Ubi&#8217;s site. While it&#8217;s purely a PC exclusive affair for now, a Wii U release is also on the cards. Entirely free-to-play, the tactical squad-based [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35638" title="GRO_keyart" src="http://media.exophase.net/images/2012/02/GRO_keyart.jpg" alt="" width="640" height="410" /><br />
Ubisoft&#8217;s pinned a date on the Ghost Recon Online closed beta, which will begin March 5 on PC. Those interested in signing up for the beta can do so over at <a href="http://www.ghostrecononline.com/" rel="nofollow">Ubi&#8217;s site</a>.</p>
<p>While it&#8217;s purely a PC exclusive affair for now, a Wii U release is also on the cards. Entirely free-to-play, the tactical squad-based shooter promises extensive weapon customization, backed by an always-connected social experience. Additionally, the company has sent over a new trailer that gives an overview of the game&#8217;s diverse classes. Hit the break to see it.</p>
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		<title>Double Fine Launches $400K Kickstarter for Classic Adventure Game</title>
		<link>http://exophase.com/35631/double-fine-launches-400k-kickstarter-for-classic-adventure-game/</link>
		<comments>http://exophase.com/35631/double-fine-launches-400k-kickstarter-for-classic-adventure-game/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 07:43:58 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[double fine]]></category>
		<category><![CDATA[Psychonauts]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35631</guid>
		<description><![CDATA[Update: Incredible: the fund just crossed the one million mark. History is in the making folks! Psychonauts developer Double Fine is out to breathe new life into the rather dormant genre of point and click adventure titles. In a bold move, the studio has turned to fans for funding by launching a Kickstarter goal of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35632" title="df" src="http://media.exophase.net/images/2012/02/df.jpg" alt="" width="640" height="325" /><br />
<strong>Update:</strong> Incredible: the fund just crossed the one million mark. History is in the making folks!</p>
<p>Psychonauts developer Double Fine is out to breathe new life into the rather dormant genre of point and click adventure titles. In a bold move, the studio has turned to fans for funding by launching a <a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure">Kickstarter goal of $400,000</a>.</p>
<p>Backers will gain exclusive access to a Steam beta of the project by pledging at least $15. That includes a finished copy once it is officially released. There are other incentives if you&#8217;re willing to pitch in even more, from autographed posters to a personal mini-portrait illustrated by artists on the development team.</p>
<p>All supporters will be given the opportunity to start a dialogue with developers by sharing ideas and feedback on a private forum throughout the course of development, which is estimated to last six to eight months.</p>
<p>As of writing, it looks like the Kickstarter is attracting a sizable amount of attention. So far, a whopping $284,000 has been pledged, that&#8217;s around 71 percent of the target fulfilled in just a few hours. Entirely free from creative limitations and deadlines imposed by publishers, it&#8217;ll be interesting to see how the project takes shape over the coming months.</p>
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		<title>Batman: Arkham City Ships 6 Million</title>
		<link>http://exophase.com/35627/batman-arkham-city-ships-6-million/</link>
		<comments>http://exophase.com/35627/batman-arkham-city-ships-6-million/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 00:02:49 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[batman]]></category>
		<category><![CDATA[Batman: Arkham City]]></category>
		<category><![CDATA[warner bros]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35627</guid>
		<description><![CDATA[The critically acclaimed Batman: Arkham City continues to be a financial boon for Warner Bros, with the company having announced that it has shipped six million copies worldwide. Revenue across its film and entertainment sector climbed to $12.6 billion, up around 9 percent over last year&#8217;s tally. We&#8217;ll take this as a cue that more [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/08/BatmanArkhamCity_Hero.jpg" alt="" /><br />
The critically acclaimed Batman: Arkham City continues to be a financial boon for Warner Bros, with the company having announced that it has shipped six million copies worldwide. Revenue across its film and entertainment sector climbed to $12.6 billion, up around 9 percent over last year&#8217;s tally. We&#8217;ll take this as a cue that more Batman is on the way.</p>
<p>Rocksteady more than proved themselves with Arkham Aslyum, so we&#8217;re not surprised to see it doing so well. Still, it&#8217;s always great to see a licensed effort not take the quick cash-in route.</p>
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		<title>True Crime Reborn As Sleeping Dogs, Due In Q2 2012</title>
		<link>http://exophase.com/35618/true-crime-reborn-as-sleeping-dogs-due-in-q2-2012/</link>
		<comments>http://exophase.com/35618/true-crime-reborn-as-sleeping-dogs-due-in-q2-2012/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 18:29:11 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[sleeping dogs]]></category>
		<category><![CDATA[square-enix]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35618</guid>
		<description><![CDATA[Square Enix&#8217;s announced Sleeping Dogs, an open-world cop drama set in the streets of Hong Kong. The title is a rebrand of True Crime: Hong Kong, which Activision yanked from its product lineup last year, selling off the franchise. Players take on the role of undercover cop Wei Shen, setting out to take down an [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35619" title="hongkong" src="http://media.exophase.net/images/2012/02/hongkong.jpg" alt="" width="640" height="291" /><br />
Square Enix&#8217;s announced Sleeping Dogs, an open-world cop drama set in the streets of Hong Kong. The title is a rebrand of True Crime: Hong Kong, which Activision <a href="http://exophase.com/21335/activision-axes-2011-guitar-hero-disbands-business-unit/">yanked from its product lineup last year</a>, selling off the franchise.</p>
<p>Players take on the role of undercover cop Wei Shen, setting out to take down an organization deeply rooted in criminal activity, which is none other than the Hong Kong Triads. The city of Hong Kong is realized through its neon-lit side streets and sprawling street markets. A tale of loyalty and betrayal unfolds during Wei&#8217;s investigation, leading him to question his own motives.</p>
<p>Sleeping Dogs features a combat system that allows players to pull off an extensive set of martial arts moves, including &#8220;bone-crunching kicks and combos, vicious counters and a cinematic set of environmental takedowns making use of countless real-world items from circular saws to phone booths, incinerators to refrigerator doors.&#8221; </p>
<p>&#8220;From the moment you pick up the controller and experience the blend of driving, close combat and shooting you know you’re playing something fresh and a bit special,” said Square Enix GM Lee Singleton.</p>
<p>“Sleeping Dogs has one of the best melee combat systems out there – it’s super brutal with devastating takedown moves, and when added to UFG’s proven heritage in driving games, a first class story and the vibrant backdrop of the Hong Kong underworld we get a fiery recipe with fun written all over it.”</p>
<p>Sleeping Dogs is due out Q2 2012 on PC, Xbox 360, and PS3.</p>
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		<title>Skyrim Creation Kit Released Alongside Official High-Res Texture Pack</title>
		<link>http://exophase.com/35597/skyrim-creation-kit-released-alongside-official-high-res-texture-pack/</link>
		<comments>http://exophase.com/35597/skyrim-creation-kit-released-alongside-official-high-res-texture-pack/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 18:35:40 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35597</guid>
		<description><![CDATA[We have a double dose of good news for Skyrim players today. Bethesda&#8217;s sent word that the long-awaited Creation Kit for Skyrim is now available, allowing hobbyist developers to create mods using official tools. Fans can now upload, download, and install custom content seamlessly through the Skyrim Workshop as well. Additionally, in a surprise drop, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/12/sky2big.jpg" alt="" /><br />
We have a double dose of good news for Skyrim players today. Bethesda&#8217;s sent word that the long-awaited Creation Kit for Skyrim is now available, allowing hobbyist developers to create mods using official tools. Fans can now upload, download, and install custom content seamlessly through the Skyrim Workshop as well.</p>
<p>Additionally, in a surprise drop, Bethesda has made a high-res texture pack available as free DLC on Steam. Weighing in at around 3.1GB, you&#8217;ll need a beefy PC to run it. Specifics weren&#8217;t given, only to &#8220;make sure your system requirements exceed Skyrim’s recommended specs before attempting to install.&#8221; We can&#8217;t wait to see what it looks like in motion.</p>
<p>For those who haven&#8217;t picked up Bethesda&#8217;s mammoth RPG yet, the company is running a 33% off midweek madness sale on Steam as well, bringing the total damage down to $40. Alternatively, you can grab the entire Elder Scrolls Collection pack &#8211; which includes Morrowind and Oblivion &#8211; for $50.</p>
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		<title>Rockstar San Diego Hiring for New Open World Game</title>
		<link>http://exophase.com/35588/rockstar-san-diego-hiring-for-new-open-world-game/</link>
		<comments>http://exophase.com/35588/rockstar-san-diego-hiring-for-new-open-world-game/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 20:49:12 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[rockstar san diego]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35588</guid>
		<description><![CDATA[Rockstar San Diego, the studio perhaps best known for Red Dead Redemption, is hiring for a new open world title. A number of job listings over at Gamasutra surfaced over the weekend, with vacancies open for programmers well-versed in networking and AI. No details on the open world effort were provided, though unless on the off-chance [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35591" title="rsd2" src="http://media.exophase.net/images/2012/02/rsd2.jpg" alt="" width="640" height="220" /><br />
Rockstar San Diego, the studio perhaps best known for Red Dead Redemption, is hiring for a new open world title. A number of job listings over at <a href="http://jobs.gamasutra.com/JobSeekerX/ViewAccountProfile.asp?AccountNo=93896&amp;CPID=5100&amp;#Profile5100">Gamasutra</a> surfaced over the weekend, with vacancies open for programmers well-versed in networking and AI.</p>
<p>No details on the open world effort were provided, though unless on the off-chance it&#8217;s a new IP, we&#8217;re placing our bets on a sequel to Red Dead Redemption. Given the enormous success of the first title, a follow-up seems like a no-brainer. The only question is: will it land on current or next-gen platforms?</p>
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		<title>Valve: Top Secret Project Underway for Team Fortress 2</title>
		<link>http://exophase.com/35570/valve-top-secret-project-underway-for-team-fortress-2/</link>
		<comments>http://exophase.com/35570/valve-top-secret-project-underway-for-team-fortress-2/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 20:23:02 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[team fortress 2]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35570</guid>
		<description><![CDATA[After several class updates, copious amounts of hats and the addition of the Mann Co storefront &#8212; what could possibly be next for the constantly updated Team Fortress 2? Apparently, Valve has big plans in store, as it has revealed that a top secret project is in the works. No further details were spared, only that it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35571" title="2012a" src="http://media.exophase.net/images/2012/02/2012a.jpg" alt="" width="640" height="111" /><br />
After several class updates, copious amounts of hats and the addition of the Mann Co storefront &#8212; what could possibly be next for the constantly updated Team Fortress 2? Apparently, Valve has big plans in store, as it has revealed that a top secret project is in the works. No further details were spared, only that it&#8217;s &#8220;brand new&#8221; and coming in 2012. Oh, and it&#8217;s not a hat or map.</p>
<p>&#8220;The TF2 team is working on something brand new for 2012. We can&#8217;t tell you what it is, because they won&#8217;t tell us, but what they WILL say is that it isn&#8217;t a hat, it isn&#8217;t a map, and go away. From this we can only conclude that the TF2 team is working on some ungodly hat-map hybrid that you can wear on your head while you run around in it. You heard it here first. Also last, because they just told us it&#8217;s not that either. But it&#8217;s really cool, &#8221; reads an update on the <a href="http://www.teamfortress.com/post.php?id=7254">TF2 blog</a>.</p>
<p>TF2: the game that keeps on giving.</p>
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		<title>Metro Last Light Pushed To 2013</title>
		<link>http://exophase.com/35565/metro-last-light-pushed-to-2013/</link>
		<comments>http://exophase.com/35565/metro-last-light-pushed-to-2013/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 17:43:50 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[metro 2033]]></category>
		<category><![CDATA[metro 2034]]></category>
		<category><![CDATA[metro last night]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35565</guid>
		<description><![CDATA[Metro Last Light, the sequel to sleeper hit Metro 2033, has been pushed back into 2013. Amid financial woes that led to hundreds of job losses over the past week, THQ announced the delay during its third quarter financial results call with investors. Originally, the title was planned for a year-end release on PC, Xbox [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/05/metro2034.jpg" alt="" width="640" /><br />
Metro Last Light, the sequel to sleeper hit Metro 2033, has been pushed back into 2013. Amid financial woes that led to hundreds of job losses over the past week, THQ announced the delay during its third quarter financial results call with investors. Originally, the title was planned for a year-end release on PC, Xbox 360 and PS3.</p>
<p>Beyond that, THQ shed light on its schedule for 2013 and beyond, which is full of big-hitters. We&#8217;ll see Devil&#8217;s Third from Tomonobu Itagaki of Ninja Gaiden fame and a yet-to-be named title from Turtle Rock Studio, the studio behind the original Left 4 Dead. Crytek-developed Homefront 2 is also on the same roadmap.</p>
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		<title>Alan Wake PC Hits Steam February 16, Pricing Revealed</title>
		<link>http://exophase.com/35553/alan-wake-pc-hits-steam-february-16-pricing-revealed/</link>
		<comments>http://exophase.com/35553/alan-wake-pc-hits-steam-february-16-pricing-revealed/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 18:15:24 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[remedy]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35553</guid>
		<description><![CDATA[Developer Remedy today narrowed down the release date for Alan Wake PC, revealing that it&#8217;ll hit Steam on February 16. Distribution will carry over to other e-tailers such as Origin &#8220;soon&#8221; after that, along with a boxed retail product. The late debut carries a budget price, with the standard edition priced at $29.99, which includes [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/12/First-Alan-Wake-PC-Screen.jpg" alt="" /><br />
Developer Remedy today narrowed down the release date for Alan Wake PC, revealing that it&#8217;ll hit Steam on February 16. Distribution will carry over to other e-tailers such as Origin &#8220;soon&#8221; after that, along with a boxed retail product.</p>
<p>The late debut carries a budget price, with the standard edition priced at $29.99, which includes downloadable content scenarios The Signal and The Writer. A Collector&#8217;s Edition will also be on offer for $34.99.</p>
<p>Key PC enhancements include a &#8220;wide selection of customizable graphics settings,&#8221; the ability to change field of view settings and hide on-screen HUD elements for more immersive gameplay, as well as AMD Eyefinity 3D and NVIDIA NVISION2 3D support.</p>
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		<title>Skyrim Creation Kit Due &#8216;Soon,&#8217; Bethesda Shares Sneak Peek At Steam Workshop</title>
		<link>http://exophase.com/35544/skyrim-creation-kit-due-soon-bethesda-shares-sneak-peek-at-steam-workshop/</link>
		<comments>http://exophase.com/35544/skyrim-creation-kit-due-soon-bethesda-shares-sneak-peek-at-steam-workshop/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 21:43:55 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[SkyRim]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35544</guid>
		<description><![CDATA[January has come and gone and the promised Skyrim Creation Kit is still nowhere to be seen. In a recent press email concerning its release, Bethesda still wouldn&#8217;t stamp an exact date on it, but did promise that it is coming &#8220;soon.&#8221; The Creation Kit will give PC modders access to official tools Bethesda used [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35545" title="steamcreationkit" src="http://media.exophase.net/images/2012/02/steamcreationkit.jpg" alt="" width="640" height="341" /><br />
January has come and gone and the <a href="http://exophase.com/35259/skyrim-creation-kit-still-on-for-this-month/">promised Skyrim Creation Kit </a> is still nowhere to be seen. In a recent press email concerning its release, Bethesda still wouldn&#8217;t stamp an exact date on it, but did promise that it is coming &#8220;soon.&#8221;</p>
<p>The Creation Kit will give PC modders access to official tools Bethesda used to develop the game. Perhaps even more exciting is a mod delivery network dubbed Steam Workshop that will launch alongside the kit, allowing hobbyist developers to share their creations via Steam. Bethesda has given a sneak peek at the effort in the video clip below.</p>
<p>Notable features include one-click installs and the ability to subscribe to mods for automatic updating. If you&#8217;ve ever strayed away from mods due to the hassle of setting them up, well, there&#8217;s seemingly no excuse with this.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/EU4oAKZE1VI?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
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		<title>PixelJunk Eden Springing To Steam</title>
		<link>http://exophase.com/35529/pixeljunk-eden-springing-to-steam/</link>
		<comments>http://exophase.com/35529/pixeljunk-eden-springing-to-steam/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 17:48:20 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[pixeljunk]]></category>
		<category><![CDATA[pixeljunk eden]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35529</guid>
		<description><![CDATA[Once PS3 exclusive, Q Games&#8217; vibrant psychedelic platformer PixelJunk Eden is making the jump to Steam. An announcement revealed today that the Steam version will also include the game&#8217;s &#8220;Encore&#8221; DLC pack. &#8220;Steam has always been a great platform for indie games and I have admired the way they have supported non-traditional game development with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2008/06/pixeljunkeden.jpg" alt="" width="640" /><br />
Once PS3 exclusive, Q Games&#8217; vibrant psychedelic platformer PixelJunk Eden is making the jump to Steam. An announcement revealed today that the Steam version will also include the game&#8217;s &#8220;Encore&#8221; DLC pack.</p>
<p>&#8220;Steam has always been a great platform for indie games and I have admired the way they have supported non-traditional game development with titles such as Terraria, Bastion, World of Goo, etc,&#8221; <a href="http://www.bifuteki.com/2012/01/pixeljunk-debuts-on-steam/">said Q Games boss Dylan Cuthbert</a>.</p>
<p>He added, &#8220;We like PSN a lot but Baiyon and I also simply want to allow more people to experience Eden as it is a truly unique game, even now almost 4 years on it is still fresh and new. We had a blast revisiting it to prepare it for Steam.&#8221;</p>
<p>Look for Eden to hit Steam next week. It&#8217;ll set you back $9.99 regularly, but in true Steam fashion &#8211; to sweeten the deal for eager purchasers &#8211; a 20% discount will be applied during the first week.</p>
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		<title>More Diablo III Beta &#8220;Fatalities&#8221;</title>
		<link>http://exophase.com/35497/more-diablo-iii-beta-fatalities/</link>
		<comments>http://exophase.com/35497/more-diablo-iii-beta-fatalities/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 00:01:58 +0000</pubDate>
		<dc:creator>Justin B.</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Blizzard-Activision]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[diablo III]]></category>
		<category><![CDATA[Diablo III Beta]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35497</guid>
		<description><![CDATA[  During its extensive beta period, which is still on-going, Blizzard has removed several core features from the game after finding that they did not properly fit the play style or lore of the game. The two most recent casualties which have been removed from the game in the latest patch are the companion pets [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"> <a href="http://exophase.com/35497/more-diablo-iii-beta-fatalities/d3-2/" rel="attachment wp-att-35516"><img class="size-full wp-image-35516 aligncenter" title="D3" src="http://media.exophase.net/images/2012/01/D3.jpg" alt="" width="640" height="360" /></a></p>
<p style="text-align: left;"><span style="text-align: left;">During its extensive beta period, which is still on-going, Blizzard has removed several core features from the game after finding that they did not properly fit the play style or lore of the game. The two most recent casualties which have been removed from the game in the latest patch are the companion pets and reforging scrolls.</span></p>
<p style="text-align: left;">Blizzard&#8217;s Community Manager, Nethaera, has <a href="http://us.battle.net/d3/en/forum/topic/3967947023#1">explained</a> to the community that the removal of these features have been a result of their undeveloped state. Nethaera also commented on the &#8220;cutesy&#8221; nature of the companion pets being a take-away from the dark and gritty environment. To further develop these features would result in delaying the game even longer, something neither Blizzard nor its community would were ecstatic about.</p>
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		<title>The Witcher 2 Enhanced Edition Arrives April 17, Existing Owners Get Free Upgrade</title>
		<link>http://exophase.com/35499/the-witcher-2-enhanced-edition-arrives-april-17-existing-owners-get-free-upgrade/</link>
		<comments>http://exophase.com/35499/the-witcher-2-enhanced-edition-arrives-april-17-existing-owners-get-free-upgrade/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 19:20:11 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[cd projekt red]]></category>
		<category><![CDATA[the witcher 2]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35499</guid>
		<description><![CDATA[CD Projekt RED&#8217;s announced via the Good Old Games storefront that The Witcher 2 will receive an Enhanced Edition update come April 17. All existing and future owners will get the update free of charge. Here are the deets on what&#8217;s in store: Additional hours of gameplay: New major adventures set in previously unseen locations, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/03/witcher2.jpg" alt="" /><br />
CD Projekt RED&#8217;s announced via the <a href="http://www.gog.com/en/gamecard/the_witcher_2">Good Old Games storefront</a> that The Witcher 2 will receive an Enhanced Edition update come April 17. All existing and future owners will get the update free of charge. Here are the deets on what&#8217;s in store:</p>
<blockquote><p>Additional hours of gameplay: New major adventures set in previously unseen locations, expanding the story and introducing new characters, mysteries and monsters.</p>
<p>New Game Introduction and Cinematics: All new animations and cut scenes, including a new, three and a half minute pre-rendered cinematic depicting the assassination of King Demavend of Aedirn. BAFTA Award winner and Academy Award nominee Tomasz Baginski brings this key historical event to life, setting the stage for the story told in The Witcher 2.</p></blockquote>
<p>A pretty hefty update. Might be high time for another playthrough.</p>
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		<title>Valve Introduces Steam Mobile App, Currently In Closed Beta</title>
		<link>http://exophase.com/35490/valve-introduces-steam-mobile-app-currently-in-closed-beta/</link>
		<comments>http://exophase.com/35490/valve-introduces-steam-mobile-app-currently-in-closed-beta/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 19:58:56 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35490</guid>
		<description><![CDATA[Once again, Valve has taken convenience a step further with the introduction of the mobile Steam app for Android and iOS platforms. Currently in closed beta, users can use the app to chat with friends, keep tabs on daily Steam deals, browse community groups and view user generated content such as screenshots. This means you&#8217;ll never [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35491" title="Untitled-2" src="http://media.exophase.net/images/2012/01/Untitled-2.jpg" alt="" width="640" height="249" /><br />
Once again, Valve has taken convenience a step further with the introduction of the mobile Steam app for Android and iOS platforms. Currently in closed beta, users can use the app to chat with friends, keep tabs on daily Steam deals, browse community groups and view user generated content such as screenshots.</p>
<p>This means you&#8217;ll never miss another Steam sale, which could potentially be bad for your wallet, but hey, we&#8217;re grateful anyway.</p>
<p>&#8220;The Steam app comes from many direct requests from our customers,&#8221; said Valve president Gabe Newell.</p>
<p>&#8220;Seeing which of your friends are online and playing a game, sending quick messages, looking at screenshots for an upcoming game, or catching a sale &#8211; these are all features customers have requested. Mobile is changing way people interact, play games and consume media, and the Steam app is part of our commitment to meet customer demands and expand the service functionality of Steam to make it richer and more accessible for everyone.&#8221;</p>
<p>Those who wish to join the beta can sign-up for possible inclusion by hitting up <a href="http://store.steampowered.com/mobile">this link</a> from their mobile device. The app is also now available in the associated iOS and Android markets.</p>
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		<title>Rayman Origins Hits PC March 29</title>
		<link>http://exophase.com/35483/rayman-origins-hits-pc-march-29/</link>
		<comments>http://exophase.com/35483/rayman-origins-hits-pc-march-29/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 18:38:14 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Rayman Origins]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35483</guid>
		<description><![CDATA[Update: According to a tweet from Ubisoft PR, retail editions of Rayman Origins on PC will ship without DRM. Ubisoft&#8217;s announced that its majestic platformer Rayman Origins will arrive on PC March 29. Featuring beautiful hand-drawn visuals, the title retains the charm of Rayman&#8217;s original platforming romps, while introducing four player jump-in/jump-out co-op. As a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35485" title="raymanor" src="http://media.exophase.net/images/2012/01/raymanor.jpg" alt="" width="640" height="330" /><br />
<strong>Update</strong>: According to a<a href="https://twitter.com/#!/NateHawke/status/162581481074601984"> tweet</a> from Ubisoft PR, retail editions of Rayman Origins on PC will ship without DRM.</p>
<p>Ubisoft&#8217;s announced that its majestic platformer Rayman Origins will arrive on PC March 29. Featuring beautiful hand-drawn visuals, the title retains the charm of Rayman&#8217;s original platforming romps, while introducing four player jump-in/jump-out co-op.</p>
<p>As a pre-order incentive, Ubi tells us that those who reserve the game now at &#8220;participating retailers&#8221; will receive a  downloadable copy of Rayman 2. Steam in particular was not mentioned, but we&#8217;d be surprised if it doesn&#8217;t turn up there soon.</p>
<p>We&#8217;ve included the system requirements, which look quite modest, after the break.</p>
<blockquote><p><strong>Minimum configuration</strong><br />
OS:  Windows® XP SP3 / Windows Vista® SP2 / Windows® 7 SP1<br />
Processor: Intel Pentium IV 3.00 Ghz or AMD Athlon64 3000+ @ 1.8 Ghz<br />
Memory: 1 GB Windows XP / 1.5 GB Windows Vista – Windows 7<br />
Graphics: 128 MB DirectX®9 / Radeon X600XT or GeForce 6800GT<br />
DirectX®: DirectX 9.0c or higher<br />
Sound: DirectX 9.0-compliant sound card</p>
<p><strong>Recommended configuration</strong><br />
OS:  Windows® XP SP3 / Windows Vista® SP2 / Windows® 7 SP1<br />
Processor: Intel Core2Duo E4400 @ 2.00 Ghz or AMD Athlon64X2 3800+ @ 2.00Ghz<br />
Memory: 2 GB Windows XP / Vista / Windows 7<br />
Graphics: 256 MB DirectX®9 / Radeon HD 2600XT or GeForce 8600GT<br />
DirectX®: DirectX 9.0c or higher<br />
Sound: DirectX 9.0-compliant sound card</p></blockquote>
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		<title>Blizzard: No BlizzCon In 2012</title>
		<link>http://exophase.com/35449/blizzard-no-blizzcon-in-2012/</link>
		<comments>http://exophase.com/35449/blizzard-no-blizzcon-in-2012/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 19:06:57 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[blizzcon]]></category>
		<category><![CDATA[diablo]]></category>
		<category><![CDATA[starcraft]]></category>
		<category><![CDATA[warcraft]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35449</guid>
		<description><![CDATA[BlizzCon &#8212; Blizzard&#8217;s annual celebration of all things Warcraft, Starcraft and Diablo &#8212; will skip 2012, according to a statement released by the company today. This comes amid the company&#8217;s &#8220;jam-packed&#8221; schedule, as both Diablo 3 and StarCraft II: Heart of the Swarm are slated for a release later this year. Perhaps Blizzard doesn&#8217;t want [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35451" title="blizzcon2012" src="http://media.exophase.net/images/2012/01/blizzcon2012.jpg" alt="" width="640" height="277" /><br />
BlizzCon &#8212; Blizzard&#8217;s annual celebration of all things Warcraft, Starcraft and Diablo &#8212; will skip 2012, according to a statement released by the company today.</p>
<p>This comes amid the company&#8217;s &#8220;jam-packed&#8221; schedule, as both Diablo 3 and StarCraft II: Heart of the Swarm are slated for a release later this year. Perhaps Blizzard doesn&#8217;t want to take the chance of delaying their arrival any further. That said, it isn&#8217;t the first time BlizzCon has taken a break, as there wasn&#8217;t a show  in 2006 either.</p>
<p>Still, the absence of BlizzCon comes off as a bit surprising, considering it&#8217;s like a mini-E3 for Bliz fans these days. The attendance numbers certainly prove it &#8212; around 26,000 people attended last year&#8217;s show.</p>
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		<title>EA Signs 11 New Partners On Origin</title>
		<link>http://exophase.com/35433/ea-signs-11-new-partners-on-origin/</link>
		<comments>http://exophase.com/35433/ea-signs-11-new-partners-on-origin/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 19:06:50 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[origin]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35433</guid>
		<description><![CDATA[EA&#8217;s Origin continues to expand, with the company announcing today that it has taken yet another step to broaden its content selection by welcoming 11 new publishing partners to the service. To mark the occasion, Trion Worlds&#8217; MMORPG Rift is now available through the service. According to a Gamasutra report, users can also look forward to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/10/og.jpg" alt="" /><br />
EA&#8217;s Origin continues to expand, with the company announcing today that it has taken yet another step to broaden its content selection by welcoming 11 new publishing partners to the service. To mark the occasion, Trion Worlds&#8217; MMORPG Rift is now available through the service.</p>
<p>According to a <a href="http://www.gamasutra.com/view/news/39811/EAs_Origin_expands_with_11_new_thirdparty_publisher_partners.php">Gamasutra report</a>, users can also look forward to offerings from Robot Entertainment, CD Projekt Red, Freebird Games, Recoil Games, Autumn Games, 1C Company, inXile entertainment, Paradox Interactive, Core Learning Ltd. and N3V Games in the near future.</p>
<p>There&#8217;s no word on what titles we&#8217;ll see specifically from the aforementioned publishers, but you can bet that majority of them will be bringing the bulk of their Steam catalog over.</p>
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		<title>Diablo III Senior Producer Leaves Blizzard</title>
		<link>http://exophase.com/35356/diablo-iii-senior-producer-leaves-blizzard/</link>
		<comments>http://exophase.com/35356/diablo-iii-senior-producer-leaves-blizzard/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 19:08:56 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[diablo III]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35356</guid>
		<description><![CDATA[As Diablo III&#8217;s long-winded dev cycle continues, senior producer Steven Parker has announced via Twitter that he is no longer working at Blizzard. &#8220;Hey Twitter, I&#8217;m no longer working at Blizzard or on D3. I&#8217;ve had a great 5 years there and those guys are going to kill it with Diablo,&#8221; said Parker. There&#8217;s no word [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/02/d3b.jpg" alt="" /><br />
As Diablo III&#8217;s long-winded dev cycle continues, senior producer Steven Parker has announced <a href="https://twitter.com/#!/retailsails">via Twitter</a> that he is no longer working at Blizzard.</p>
<p>&#8220;Hey Twitter, I&#8217;m no longer working at Blizzard or on D3. I&#8217;ve had a great 5 years there and those guys are going to kill it with Diablo,&#8221; <a href="https://twitter.com/#!/retailsails/status/160238129977098240">said Parker</a>. There&#8217;s no word on where he is headed.</p>
<p>What does it mean for the project? Probably not much, we certainly wouldn&#8217;t be concerned. High-level departures midway into development can be a blow, but Blizzard is way past that point as it would seem most resources have been diverted to simply polishing up the game and taking in feedback from the beta.</p>
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		<title>Alan Wake PC Graces Steam In February, System Requirements Detailed</title>
		<link>http://exophase.com/35299/alan-wake-pc-graces-steam-in-february-system-requirements-detailed/</link>
		<comments>http://exophase.com/35299/alan-wake-pc-graces-steam-in-february-system-requirements-detailed/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 21:20:33 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35299</guid>
		<description><![CDATA[The long-awaited PC release of Alan Wake is near, with Remedy community manager ADM revealing that its Steam bound in February 2012. Considering how patient we&#8217;ve been up until now, a few more weeks is nothing. While there&#8217;s no word on pricing yet, a run-down of the system requirements was provided. At minimum, you&#8217;ll need [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/12/First-Alan-Wake-PC-Screen.jpg" alt="" /><br />
The long-awaited PC release of Alan Wake is near, with Remedy community manager ADM <a href="http://forum.alanwake.com/showthread.php?t=7667">revealing</a> that its Steam bound in February 2012. Considering how patient we&#8217;ve been up until now, a few more weeks is nothing. While there&#8217;s no word on pricing yet, a run-down of the system requirements was provided. At minimum, you&#8217;ll need a dual core processor and GeForce 8600GT. Quite reasonable.</p>
<p>Hit the break for more details.</p>
<blockquote><p>OS: Windows Vista or Windows 7 (see below for Windows XP)<br />
PROCESSOR: A dual core processor is required:<br />
AMD: Athlon X2 2.8GHz<br />
Intel: Core 2 Duo 2GHz<br />
MEMORY: 2 GB<br />
HARD DRIVE: 8 GB<br />
VIDEO CARD: DirectX 10 compatible or later with 512MB RAM<br />
AMD: ATI Radeon 3650, 4450, 5550, 6450 or higher (per series)<br />
NVIDIA: GeForce 8600GT, 9500GT, GT120, GT430, GT520 (per series)<br />
SOUND CARD: DirectX 9.0c compatible<br />
INPUT: Mouse and keyboard, Xbox360 controller also supported</p></blockquote>
<p>Both The Signal and The Writer DLCs will be included in the PC release.</p>
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		<title>Resident Evil 6 Announced, First Trailer Surfaces</title>
		<link>http://exophase.com/35270/resident-evil-6-announced-first-trailer-surfaces/</link>
		<comments>http://exophase.com/35270/resident-evil-6-announced-first-trailer-surfaces/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 22:24:13 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[resident evil 6]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35270</guid>
		<description><![CDATA[Capcom&#8217;s officially announced that Resident Evil 6 is in development for PS3, Xbox 360 and PC. It&#8217;s scheduled for November 20 on consoles, with a Windows PC release &#8220;coming later.&#8221; Plot-wise, the title takes place  ten years after the Raccoon City incident in RE2. The government decides to go public with details of the incident in [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/BmC1lZeQad4?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Capcom&#8217;s officially announced that Resident Evil 6 is in development for PS3, Xbox 360 and PC. It&#8217;s scheduled for November 20 on consoles, with a Windows PC release &#8220;coming later.&#8221;</p>
<p>Plot-wise, the title takes place  ten years after the Raccoon City incident in RE2. The government decides to go public with details of the incident in order to curb a recent resurgence in bioterrorist activity. Not long after, all hell breaks loose. An attack leaves the President transformed &#8220;beyond recognition,&#8221; leaving Leon S. Kennedy &#8211; who is standing beside his leader &#8211; a difficult choice.</p>
<p>The cast is joined by fan-favorite Chris Redfield, who teams up alongside Leon to face an &#8220;unprecedented&#8221; threat. Capcom says Resident Evil 6 will mark a revolutionary step forward in the franchise, eclipsing all previous titles in scope and scale.</p>
<p>“Resident Evil 6 represents a giant stride forward in the evolution of the series,” said R&amp;D head Katsuhiko Ichii.</p>
<p>“The development team, led by Hiroyuki Kobayashi, is working tirelessly to deliver the most impressive Resident Evil title ever both in terms of scope and production values. We are all genuinely excited by the title and cannot wait to share it with the world.”</p>
<p>Trailer is above.</p>
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		<title>Skyrim Creation Kit Still On for This Month</title>
		<link>http://exophase.com/35259/skyrim-creation-kit-still-on-for-this-month/</link>
		<comments>http://exophase.com/35259/skyrim-creation-kit-still-on-for-this-month/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 18:47:16 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Elder Scrolls V: SkyRim]]></category>
		<category><![CDATA[SkyRim]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35259</guid>
		<description><![CDATA[While there&#8217;s already a bustling mod scene for the PC version of Elder Scrolls V: Skyrim, we&#8217;re still waiting for the release of Bethesda&#8217;s official Creation Kit to really kick things into high gear. As the tail end of January nears, fans are beginning to question if it&#8217;ll make this month as originally planned. Thankfully, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-35260" title="skyrimmod" src="http://media.exophase.net/images/2012/01/skyrimmod.jpg" alt="" width="640" height="343" /><br />
While there&#8217;s already a bustling mod scene for the PC version of Elder Scrolls V: Skyrim, we&#8217;re still waiting for the release of Bethesda&#8217;s official Creation Kit to really kick things into high gear. As the tail end of January nears, fans are beginning to question if it&#8217;ll make this month as originally planned.</p>
<p>Thankfully, the company has reaffirmed via  a <a href="https://twitter.com/#!/Bethblog/status/159747274514239488">Twitter tweet</a> that the mod tools are still due out this month. The toolset will launch with support for Steam Workshop, meaning mod creators will be able to deploy their work via Steam, though those who prefer can still opt to use third-party services.</p>
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		<title>Max Payne 3 Delayed, PC Version Pushed Further</title>
		<link>http://exophase.com/35178/max-payne-3-delayed-pc-version-pushed-further/</link>
		<comments>http://exophase.com/35178/max-payne-3-delayed-pc-version-pushed-further/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 18:11:31 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[max payne 3]]></category>
		<category><![CDATA[Rockstar]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35178</guid>
		<description><![CDATA[Those eagerly awaiting the return of hardboiled cop Max Payne will have to wait it out a bit longer, as Rockstar announced today that Max Payne 3 has been pushed to May 15 in North America, back from the previously scheduled March release. It&#8217;s on for May 18 elsewhere. Additionally, the PC version has slipped even [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/09/16-max-payne-3-Bt.jpg" alt="" width="640" /><br />
Those eagerly awaiting the return of hardboiled cop Max Payne will have to wait it out a bit longer, as Rockstar announced today that Max Payne 3 has been pushed to May 15 in North America, back from the previously scheduled March release. It&#8217;s on for May 18 elsewhere.</p>
<p>Additionally, the PC version has slipped even further. Originally a simultaneous release, it&#8217;s now slated to launch two weeks after the console equivalents, on May 29 in North America. Internationally it&#8217;ll launch June 1.</p>
<p>No concrete reasoning behind the delay was given, but a two month delay clearly signals that it needed more development time.</p>
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		<title>Remedy Prepping &#8216;Groundbreaking&#8217; AAA Console Effort, Job Listing Appears</title>
		<link>http://exophase.com/35158/remedy-prepping-groundbreaking-aaa-console-effort-job-listing-appears/</link>
		<comments>http://exophase.com/35158/remedy-prepping-groundbreaking-aaa-console-effort-job-listing-appears/#comments</comments>
		<pubDate>Mon, 16 Jan 2012 19:03:07 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[Alan Wake 2]]></category>
		<category><![CDATA[microsoft]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35158</guid>
		<description><![CDATA[Alan Wake studio Remedy is working on a triple-A console project it touts as &#8216;groundbreaking,&#8217; according to a recent job listing on its official website. The listing calls for a gameplay/AI programmer well versed in C++, backed by prior experience on shipped titles. Notably, the project will be powered by the &#8220;next iteration of Remedy’s in-house engine [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/12/First-Alan-Wake-PC-Screen.jpg" alt="" /><br />
Alan Wake studio Remedy is working on a triple-A console project it touts as &#8216;groundbreaking,&#8217; according to a recent job listing on <a href="http://www.remedygames.com/aiprogrammer">its official website</a>.</p>
<p>The listing calls for a gameplay/AI programmer well versed in C++, backed by prior experience on shipped titles. Notably, the project will be powered by the &#8220;next iteration of Remedy’s in-house engine that was previously used in Alan Wake and Alan Wake’s American Nightmare.&#8221;</p>
<p>No further details were divulged. Alan Wake 2 seems like a obvious guess, though there&#8217;s always the chance it could be something new entirely. Currently, the studio is busy churning out a <a href="http://exophase.com/34526/alan-wake-finally-getting-pc-release-in-2012/">PC version of the original Wake</a> alongside a standalone XBLA scenario known as Alan Wake&#8217;s American Nightmare.</p>
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		<title>Mass Effect 3 to Require Origin on PC</title>
		<link>http://exophase.com/35152/mass-effect-3-to-require-origin-on-pc/</link>
		<comments>http://exophase.com/35152/mass-effect-3-to-require-origin-on-pc/#comments</comments>
		<pubDate>Mon, 16 Jan 2012 17:58:08 +0000</pubDate>
		<dc:creator>Staff</dc:creator>
				<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35152</guid>
		<description><![CDATA[Those hoping to play Mass Effect 3 on Steam will be sadly disappointed to hear that Electronic Arts will be requiring the use of Origin for PC players to play Mass Effect 3 at launch. The game will require both physical and digital versions of Mass Effect 3 to have a constant connection to Origin [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://exophase.com/35152/mass-effect-3-to-require-origin-on-pc/mass-effect-3-plot/" rel="attachment wp-att-35153"><img class="alignnone  wp-image-35153" src="http://media.exophase.net/images/2012/01/Mass-Effect-3-Plot.jpg" alt="" width="640" height="300" /></a></p>
<p>Those hoping to play Mass Effect 3 on Steam will be sadly disappointed to hear that Electronic Arts will be requiring the use of Origin for PC players to play Mass Effect 3 at launch. The game will require both physical and digital versions of Mass Effect 3 to have a constant connection to Origin in the form of a one time single authorization for the single player game.</p>
<p>The constant connection to Origin will be required for those playing the multiplayer portion of the game. Here is the reason EA has given as to why it is preventing its games from releasing on Steam.</p>
<blockquote><p>During initial release Mass Effect 3 will be available on Origin and a number of other 3rd party digital retailers, but not on Steam at this time. Steam has adopted a set of restrictive terms of service which limit how developers interact with customers to deliver patches and other downloadable content. We are intent on providing Mass Effect to players with the best possible experience no matter where they purchase or play their game, and are happy to partner with any download service that does not restrict our abilityto connect directly with our consumers.</p></blockquote>
<p>Mass Effect 3 will be releasing on PlayStation 3, Xbox 360 and PC on March 6.</p>
<p>(<a href="http://www.gametrailers.com/side-mission/2012/01/16/mass-effect-3-to-require-origin-on-pc/">GameTrailers</a>)</p>
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		<title>GSC: S.T.A.L.K.E.R 2 Still In Dev, Needs Funding</title>
		<link>http://exophase.com/35076/gsc-s-t-a-l-k-e-r-2-still-in-dev-needs-funding/</link>
		<comments>http://exophase.com/35076/gsc-s-t-a-l-k-e-r-2-still-in-dev-needs-funding/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 19:04:13 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[gsc]]></category>
		<category><![CDATA[stalker 2]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35076</guid>
		<description><![CDATA[Despite reports indicating that the studio was on the brink of closure, a post on the company&#8217;s Facebook page suggests development on post-apocalyptic effort S.T.A.L.K.E.R 2 is still progressing. &#8220;The Stalker team is extremely happy! Why? Because we are continuing work on Stalker 2 after the holidays,&#8221; reads the post. While there&#8217;s still a snag, things [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/12/1323432724001.jpg" alt="" /><br />
Despite <a href="http://exophase.com/34318/report-gsc-closes-stalker-2-cancelled/">reports</a> indicating that the studio was on the brink of closure, a post on the company&#8217;s <a href="http://www.facebook.com/officialstalker/posts/354976321194956">Facebook</a> page suggests development on post-apocalyptic effort S.T.A.L.K.E.R 2 is still progressing.</p>
<p>&#8220;The Stalker team is extremely happy! Why? Because we are continuing work on Stalker 2 after the holidays,&#8221; reads the post.</p>
<p>While there&#8217;s still a snag, things sound more hopeful than before. GSC spokesperson Oleg Yavorsky <a href="http://www.edge-online.com/news/gsc-needs-funding-finish-stalker-2">tells Edge</a> that the company is in the process of trying to secure funding for the project.</p>
<p>&#8220;We are still in the process of seeking funding to back up the project. We are hopeful things turn out well eventually. The team really wants to see STALKER continue,&#8221; said Yavorsky.</p>
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		<title>Good Idea and Bad Idea: Ghost Recon: Future Soldier</title>
		<link>http://exophase.com/35030/good-news-and-bad-news-ghost-recon-future-solider/</link>
		<comments>http://exophase.com/35030/good-news-and-bad-news-ghost-recon-future-solider/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 21:56:51 +0000</pubDate>
		<dc:creator>Jereme Puik</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Delay]]></category>
		<category><![CDATA[ghost recon future soldier]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35030</guid>
		<description><![CDATA[Ubisoft&#8217;s newest entry in the Ghost Recon franchise has seen its ups and downs like a seesaw. It&#8217;s newest title is Ghost Recon Future Soldier and was originally supposed to release last fall and have a beta just before release. Unfortunately it was delayed and supposedly going to be ready for release in March of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://exophase.com/35030/good-news-and-bad-news-ghost-recon-future-solider/good_bad/" rel="attachment wp-att-35031"><img class="alignnone  wp-image-35031" src="http://media.exophase.net/images/2012/01/good_bad.jpg" alt="" width="640" height="300" /></a></p>
<p>Ubisoft&#8217;s newest entry in the Ghost Recon franchise has seen its ups and downs like a seesaw. It&#8217;s newest title is Ghost Recon Future Soldier and was originally supposed to release last fall and have a beta just before release. Unfortunately it was delayed and supposedly going to be ready for release in March of this year. Now, we have some good news and bad news.</p>
<p>The good news is that Ubisoft has confirmed a PC version of the game will be released alongside the console versions. The bad news is that the game has been delayed once again (third time&#8217;s a charm!) and is set for release on May 22, 2012 in the US and May 25, 2012 in Europe. The other good news is that the beta has finally been dated for April for consoles (Xbox 360 and PlayStation 3) and a PC beta will follow shortly thereafter.</p>
<p>Via Press Release</p>
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		<title>Diablo III Officially Console Bound</title>
		<link>http://exophase.com/35026/diablo-iii-officially-console-bound/</link>
		<comments>http://exophase.com/35026/diablo-iii-officially-console-bound/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 18:28:52 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[diablo III]]></category>
		<category><![CDATA[industry]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=35026</guid>
		<description><![CDATA[The prospect of a console-bound Diablo III has been long hinted at through numerous job listings, and today, Blizzard finally made it official. Bliz community manager Bashiok casually made mention of the in-development project on Twitter earlier today: Yup. Josh Mosqueira is lead designer for the Diablo console project. While no further details were provided, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/02/d3b.jpg" alt="" width="640" /><br />
The prospect of a console-bound Diablo III has been long hinted at through <a href="http://exophase.com/21531/job-listing-confirms-console-diablo-3/">numerous job listings</a>, and today, Blizzard finally made it official. Bliz community manager Bashiok casually made mention of the in-development project on <a href="https://twitter.com/#!/Bashiok/status/156215812473098240">Twitter earlier today</a>:</p>
<blockquote><p>Yup. Josh Mosqueira is lead designer for the Diablo console project.</p></blockquote>
<p>While no further details were provided, it&#8217;s still nice to receive an official confirmation on this. Although Blizzard&#8217;s roots are firmly established in the PC, they have ventured over to consoles in the past. The original Diablo was released on PSOne and in a bizarre move, StarCraft even made it over to the N64. Certainly, Diablo is the most console friendly of its franchises so we&#8217;re not surprised to hear it is making the jump once again.</p>
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		<title>Age of Empires III Hits Steam</title>
		<link>http://exophase.com/34948/age-of-empires-iii-hits-steam/</link>
		<comments>http://exophase.com/34948/age-of-empires-iii-hits-steam/#comments</comments>
		<pubDate>Thu, 05 Jan 2012 19:03:31 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[age of empires III]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=34948</guid>
		<description><![CDATA[In what appears to be the start of a new initiative by Microsoft to publish old PC titles digitally, Age of Empires III: Complete Collection has turned up on Steam. The asking price for this RTS oldie is $19.99 until January 9, representing a 50% discount. Otherwise, it&#8217;s $40. Fairly steep even when you factor [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-34951" title="psg" src="http://media.exophase.net/images/2012/01/psg.jpg" alt="" width="640" height="285" /><br />
In what appears to be the start of a new initiative by Microsoft to publish old PC titles digitally, Age of Empires III: Complete Collection has turned up on Steam.</p>
<p>The asking price for this RTS oldie is $19.99 until January 9, representing a 50% discount. Otherwise, it&#8217;s $40. Fairly steep even when you factor in the deal, considering how long ago this was released.</p>
<p>Still, it&#8217;s nice to see Microsoft jumping on the Steam bandwagon. This, combined with the arrival of Fable 3, certainly bodes well for<a href="http://exophase.com/34526/alan-wake-finally-getting-pc-release-in-2012/"> Steam availability of Alan Wake PC</a>, which is due out in the coming months.</p>
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		<title>Steam Hits 5 Million Concurrent Users Milestone</title>
		<link>http://exophase.com/34913/steam-hits-5-million-concurrent-users-milestone/</link>
		<comments>http://exophase.com/34913/steam-hits-5-million-concurrent-users-milestone/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 18:24:41 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=34913</guid>
		<description><![CDATA[Valve&#8217;s digital distribution service Steam continues to go from strength to strength, reaching a peak of 5 million concurrent users during its holiday sale extravaganza last week. It&#8217;s simmered down a bit since, but the figure was held a day after the holiday sale as well, on January 2. Impressive, to say the least. It&#8217;s unclear [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/11/steam-530.jpg" alt="" /><br />
Valve&#8217;s digital distribution service Steam continues to go from strength to strength, reaching a peak of 5 million concurrent users during its <a href="http://exophase.com/34633/steam-holiday-sale-is-go/">holiday sale extravaganza</a> last week. It&#8217;s simmered down a bit since, but the figure was held a day after the holiday sale as well, on January 2.</p>
<p>Impressive, to say the least. It&#8217;s unclear how this stacks up to PSN or Xbox Live, as neither Microsoft or Sony have shared recent usage data. Still, considering Steam was just shy of the 4 million mark not long ago &#8212; about 4 months, this represents a 25 percent growth since then. Well deserved, we&#8217;d say. Valve knows how to keep its customers happy.</p>
<p>Bethesda&#8217;s open-world RPG Skyrim stands as the most played game over the past couple weeks, a title it <a href="http://exophase.com/33940/skyrim-shatters-concurrent-player-count-record-on-steam/">has held since launch</a>.</p>
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		<title>Giveaway: Blacklight Retribution Closed Beta Keys</title>
		<link>http://exophase.com/34773/giveaway-blacklight-retribution-closed-beta-keys/</link>
		<comments>http://exophase.com/34773/giveaway-blacklight-retribution-closed-beta-keys/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 20:01:39 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[top]]></category>
		<category><![CDATA[blacklight retribution]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=34773</guid>
		<description><![CDATA[We&#8217;ve got a slew of closed beta keys for Perfect World and Zombie Studios&#8217; stunning free-to-play FPS Blacklight Retribution. The title pushes the envelope of what&#8217;s expected from free-to-play, boasting DirectX 11 support and visuals that rank among the best we&#8217;ve seen on PC. Gameplay is also top-notch, as we walked away thoroughly impressed after giving it [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-34778" title="FoxGame-g" src="http://media.exophase.net/images/2011/12/FoxGame-g.jpg" alt="" width="640" height="363" /><br />
We&#8217;ve got a slew of closed beta keys for Perfect World and Zombie Studios&#8217; stunning free-to-play FPS Blacklight Retribution. The title pushes the envelope of what&#8217;s expected from free-to-play, boasting DirectX 11 support and visuals that rank among the best we&#8217;ve seen on PC. Gameplay is also top-notch, as we walked away thoroughly impressed after giving it a go at <a href="http://exophase.com/23442/blacklight-retribution-hands-on-ambitious-dx11-shooter-meets-free-to-play/">E3</a> and <a href="http://exophase.com/24535/blacklight-retribution-pax-impressions/">PAX</a>.</p>
<p>Want in? Simply <a href="http://exophase.com/34773/giveaway-blacklight-retribution-closed-beta-keys/#comment">leave a comment below</a> and we’ll send your key to the email address associated with your account on Exophase. Keys will be sent out every 30 minutes, so please do not double post. Once you receive the key, you can <a href="https://register.perfectworld.com/account/betakey">redeem it here</a>.</p>
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		<title>Direct2Drive Folds Into GameFly Beginning Next Year</title>
		<link>http://exophase.com/34699/direct2drive-folds-into-gamefly-beginning-next-year/</link>
		<comments>http://exophase.com/34699/direct2drive-folds-into-gamefly-beginning-next-year/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 02:04:09 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[direct2drive]]></category>
		<category><![CDATA[gamefly]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=34699</guid>
		<description><![CDATA[The previously IGN-owned digital distribution hub Direct2Drive exchanged hands last May, moving control over to GameFly. In an email sent to customers today, GameFly announced that it will begin to transition all services over to its platform beginning next year. The switch looks to be seamless. &#8220;We&#8217;ll take care of everything for you &#8211; transferring your [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-34700" title="gamefly" src="http://media.exophase.net/images/2011/12/gamefly.jpg" alt="" width="640" height="310" /><br />
The previously IGN-owned digital distribution hub Direct2Drive <a href="http://exophase.com/23135/gamefly-acquires-digital-distribution-service-direct2drive/">exchanged hands last May</a>, moving control over to GameFly. In an email sent to customers today, GameFly announced that it will begin to transition all services over to its platform beginning next year.</p>
<p>The switch looks to be seamless. &#8220;We&#8217;ll take care of everything for you &#8211; transferring your account and purchase history to GameFly so you can pick up right where you left off (you&#8217;ll just need to reset your password for security). If you already have a GameFly account, we&#8217;ll combine the two,&#8221; reads the email.</p>
<p>Beyond that, it&#8217;s mentioned that non-game files such as Prima Guides will not be available on GameFly&#8217;s service, so existing D2D customers are urged to download those as soon as possible.</p>
<p>The new service aims to compete with Steam, offering full digital downloads combined with an &#8216;Unlimited PC Play&#8217; feature that gives members unrestricted access to hundreds of titles for $15.95 a month. As it stands, the selection isn&#8217;t anything to write home about &#8212; but it is expected to grow in the near future.</p>
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		<title>Steam Holiday Sale Is Go</title>
		<link>http://exophase.com/34633/steam-holiday-sale-is-go/</link>
		<comments>http://exophase.com/34633/steam-holiday-sale-is-go/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 18:31:12 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[steam holiday sale]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=34633</guid>
		<description><![CDATA[It&#8217;s here, folks. Valve has launched its annual year-end holiday sale, offering deep discounts across its entire Steam catalog. Like previous sales, each day will highlight an assortment of time-limited deals. Today, Metro 2033, Singularity, Portal 2, Bunch of Heroes, Just Cause 2, Fable III, and Max Payne are among the wallet-tempting daily deals. Additionally, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-34635" title="steamsale" src="http://media.exophase.net/images/2011/12/steamsale.jpg" alt="" width="640" height="285" /><br />
It&#8217;s here, folks. Valve has launched its annual year-end holiday sale, offering deep discounts across its entire Steam catalog. Like previous sales, each day will highlight an assortment of time-limited deals.</p>
<p>Today, Metro 2033, Singularity, Portal 2, Bunch of Heroes, Just Cause 2, Fable III, and Max Payne are among the wallet-tempting daily deals.</p>
<p>Additionally, Valve has put together <a href="http://store.steampowered.com/holidaysale/">a Great Gift Pile</a>, giving users the opportunity to win coupons and other gifts on Steam simply by playing games and completing listed achievements/objectives. A total of six will be offered each day, with <a href="http://store.steampowered.com/holidaysale/details">more details offered here</a>. Time to dig into that backcatalog!</p>
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		<title>Square Enix Warns Users of &#8216;Limited Server Intrusion&#8217; On Members Service</title>
		<link>http://exophase.com/34613/square-enix-warns-users-of-limited-server-intrusion-on-members-service/</link>
		<comments>http://exophase.com/34613/square-enix-warns-users-of-limited-server-intrusion-on-members-service/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 03:41:31 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[industry]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[square-enix]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=34613</guid>
		<description><![CDATA[Square Enix sent out a mass email today informing users that its Square Enix Members service suffered a security breach on December 12. In response, Square Enix has took the service offline to conduct a through investigation. The extent of the breach seems minimal. So far, Square Enix has not found any evidence to suggest [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-9646" title="squareenixubisoft1" src="http://media.exophase.net/images/2009/01/squareenixubisoft1.jpg" alt="" width="640" height="311" /><br />
Square Enix sent out a mass email today informing users that its Square Enix Members service suffered a security breach on December 12. In response, Square Enix has took the service offline to conduct a through investigation.</p>
<p>The extent of the breach seems minimal. So far, Square Enix has not found any evidence to suggest that personal information was compromised. User logins and credit card details remain safe, as they were not stored on the affected server.</p>
<p>&#8220;We take data security extremely seriously and we regret any inconvenience this may have caused our customers and fans. We appreciate your patience and support at this time as we finalize our investigation over the next few days,&#8221; reads the email.</p>
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		<title>Bethesda: Skyrim Generates $650 Million In Sales, Fastest Selling Title On Steam Yet</title>
		<link>http://exophase.com/34586/bethesda-skyrim-generates-650-million-in-sales-fastest-selling-title-on-steam-yet/</link>
		<comments>http://exophase.com/34586/bethesda-skyrim-generates-650-million-in-sales-fastest-selling-title-on-steam-yet/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 02:03:02 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[SkyRim]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=34586</guid>
		<description><![CDATA[Bethesda parent ZeniMax Media announced today that Skyrim is enjoying brisk sales at retail, generating $650 million in sales since its November 11 debut. To date, 10 million copies have been shipped across PC, Xbox 360, and PS3. The company made it a point to highlight the success of the PC version. In North America, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.exophase.net/images/2011/12/sky2big.jpg" /><br />
Bethesda parent ZeniMax Media announced today that Skyrim is enjoying brisk sales at retail, generating $650 million in sales since its November 11 debut. To date, 10 million copies have been shipped across PC, Xbox 360, and PS3.</p>
<p>The company made it a point to highlight the success of the PC version. In North America, the PC release of Skyrim outsold all other PC games by a factor of over three to one. An impressive statistic, no doubt.</p>
<p>What&#8217;s more, is that Valve says Skyrim is the fastest selling title in Steam&#8217;s history. Well deserved, we&#8217;d say. Unfortunately, digital sales figures were not divulged &#8211; and the provided revenue figure does not include Steam transactions.</p>
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		<title>Crazy Jet Crash in Battlefield 3</title>
		<link>http://exophase.com/34531/crazy-jet-crash-in-battlefield-3/</link>
		<comments>http://exophase.com/34531/crazy-jet-crash-in-battlefield-3/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 00:30:48 +0000</pubDate>
		<dc:creator>Jereme Puik</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[battlefield 3]]></category>
		<category><![CDATA[BF3]]></category>
		<category><![CDATA[EA]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=34531</guid>
		<description><![CDATA[It&#8217;s a bit of a slow news day today, so here&#8217;s a look at a crazy jet crash in Battlefield 3 on the new map pack, Back to Karkand. The new update is now available for download on consoles and PC and is free for those who bought new copies of the game and 15 [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="640" height="360" src="http://www.youtube.com/embed/RvnRIuaeRuc?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>It&#8217;s a bit of a slow news day today, so here&#8217;s a look at a crazy jet crash in Battlefield 3 on the new map pack, Back to Karkand. The new update is now available for download on consoles and PC and is free for those who bought new copies of the game and 15 bucks for everyone else.</p>
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		<title>Alan Wake Finally Getting PC Release In 2012</title>
		<link>http://exophase.com/34526/alan-wake-finally-getting-pc-release-in-2012/</link>
		<comments>http://exophase.com/34526/alan-wake-finally-getting-pc-release-in-2012/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 18:11:32 +0000</pubDate>
		<dc:creator>Mike Bendel</dc:creator>
				<category><![CDATA[featured]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[remedy]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://exophase.com/?p=34526</guid>
		<description><![CDATA[Just as many PC faithful had begun to lose hope, developer Remedy made the surprise announcement today that its physiological thriller Alan Wake is receiving a belated release on PC in 2012. It&#8217;ll include both downloadable content scenarios, The Signal and The Writer. This comes mere days after the announcement of Alan Wake: American Nightmare, which is [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-34527" title="First-Alan-Wake-PC-Screen" src="http://media.exophase.net/images/2011/12/First-Alan-Wake-PC-Screen.jpg" alt="" width="640" height="400" /><br />
Just as many PC faithful had begun to lose hope, developer Remedy made the surprise announcement today that its physiological thriller Alan Wake is receiving a belated release on PC in 2012. It&#8217;ll include both downloadable content scenarios, The Signal and The Writer.</p>
<p>This comes mere days after the announcement of Alan Wake: American Nightmare, which is an XBLA exclusive affair for now. Remedy says the PC version of Wake will be situated in the same release window, so expect it around first quarter of 2012.</p>
<p>&#8220;Coming in early 2012, the game will give PC gamers the Alan Wake experience they have been patiently waiting for. Remedy is a developer with deep roots in the PC space (Death Rally and Max Payne 1 and 2), so the game will have the high resolution polish that longtime fans will expect,&#8221; reads the announcement.</p>
<p>There&#8217;s no word on pricing. The title did show up in Steam registry files a few days ago, so it would appear it&#8217;s coming to Valve&#8217;s digital distribution service.</p>
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