Activision CEO: More Monetization In Store For Call of Duty: World At War And Onward
by Mike Bendel on September 15, 2008 @ 7:37 pm

Speaking during Activision Blizzard’s analyst day in Santa Monica, company CEO Bobby Kotick revealed that, starting with Call of Duty: World at War, Activision has plans in place to further monetize the CoD franchise.
The average Call of Duty player has spent five full 24-hour days playing online [...] and over time, we’ll find ways to increase the monetization of this opportunity.
Kotick avoided going into specifics regarding this monetization ramp-up effort, but did mention that two tiers of downloadable content will be offered this time around with World at War, regular and premium form of DLC coined “Day 1 Advantage.” As long as online doesn’t become a pay to play aspect of the game, we have no qualms about this. More DLC is always welcome.
Call of Duty 6 Pushed to 2010 — Infinity Ward to Develop, Activision Blizzard to Monetize [GameCyte]
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Read more: New Studio, ‘Beachhead’, to Handle Digital CoD Content & CoD Free-to-Play Title Announced, Activision Mulling Over Call of Duty MMO, Call of Duty Map Pack Offerings Break 20 Million Downloads, Activision: We Will Never Charge for Call of Duty Multiplayer, Activision: Black Ops Rakes In Over $360 Million On Day One, Tops MW2






