Daedalus R10 Countdown

by Mike Bendel on March 29, 2007 @ 8:58 pm

StrmnNrmn has revealed that he plans to deliver the much-anticipated R10 update to his N64 emulator Daedalus this Sunday. R10 will feature a 10-15% speedup, frameskip, framerate limiting and stick deadzone tuning along with various bug fixes. Let the countdown begin!

Via StrmnNrmn’s Blog

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Comments
MenaceInc says:

hearing about this almost makes me wanna get it when its released.....but alas i have my lovely n64 in my house :D

hehe

XsavioR says:

only concern for d10 is no sound.

Darkchild says:

wasn't sound implemented in d9?

XsavioR says:

I could turn it on , however it showed room for improvement. (both sound and audio skipped)

Darkchild says:

yes, but you have to admit, even emulation of the N64 on the PC is difficult. So being able to play it on the PSP or making it go to AT LEAST 20~30FPS (having in mind the power of the PSP) or raising 10~15% in speed every version...I mean...wow..

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