Rebalancing Update For PSN Shooter Novastrike To Hit In August
by June 25, 2008 @ 6:29 pm

Tiki Games president and creative director Kevin McCann recently revealed that an update for PSN shooter Novastrike will hit this August. After listening to feedback from players, the development team has decided to tweak the game’s range of difficulty settings, making the “Recruit,” “Solider,” and “Veteran” modes a tad bit easier for newcomers of the shoot ’em up genre. For those who don’t mind a good challenge, the update will add a “Hardcore” difficulty setting.
In addition to several gameplay balancing tweaks, the update will feature fully customizable controls, along with a total of fifteen attainable trophies and a fine aim mode to allow for more precise targeting.
* Difficulty tuned to be easier in existing modes while adding a HARDCORE mode for those that really want a challenge
* Fully Customizable Controls – we’re including a secondary control layout that has an alternate control mapping scheme, but you’ll also be able to customize the controls to your liking. So you can map weapon selection to face buttons and/or the digital pad, put the afterburner on a trigger, etc
* Trophies – yes, we’re going to be adding trophies (15 total)
* Player ship (the Scythe) will be larger in size
* Fine-Aim mode – those of you having trouble lining up the Shredder and/or Trembler bomb will be able to hold a button down to slow down the Scythe’s turning – this makes lining up on ground targets a lot easier
* Megapacks and repair packs will replenish the capacitor bar for the afterburner (so if you burn up your capacitor trying to pick up a megapack or repair pack now you’ll get a nice refill, at a fraction of today’s gas costs!)
* Slight performance increase (we’ll always be looking to optimize the game over time as we support it)
Additionally, McCann added that Novastrike is slated to hit European territories “this summer,” but did not provide a specific release date.
NOVASTRIKE – June 23, 2008 Update [Tiki Games]
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