Riccitiello Confirms Need for Speed Undercover, Laments Over ProStreet Development

by Mike Bendel on June 18, 2008 @ 11:42 am


Electronic Arts CEO John Riccitiello has confirmed that the next installment in the NFS racing series will be entitled Need for Speed Undercover.

Unlike Pro Street which was subject to a crunching year-long dev cycle, Undercover will benefit from 24 months in development time, with the workload being split between two teams rather than one. Riccitiello says the game will take cues from action films like The Transporter and promises a “richer storyline.”

Furthermore, Riccitiello admitted that EA was “torturing” its team in Vancouver over the development of ProStreet, simply due to the short dev cycle. Twelve months was not enough time to deliver an innovative, quality product, Riccitiello rightfully admits:

We were torturing a very talented group of people up in Vancouver, which makes it harder to be as innovative every year. So, I think we are going to get better from here.

I thought it [Pro Street] was an okay game, in terms of gameplay. It’s not good.

But who wanted Pro Street? It was a sort of made up, put numbers on the side of your car and pretend to drive your Ferrari where? Or your Porsche where?

Need for Speed Undercover is currently scheduled for a late 2008 release. Platforms have yet to be announced.

New Need for Speed game unveiled [Eurogamer]

Follow this author on .

Read moreYes, BioWare Is Working On A Knights of the Old Republic MMOEA Boss Rules Out Harmonix AcquisitionRiccitiello: EA Not In The Business Of Exploiting Licensed Properties AnymoreRiccitiello Sees Piracy As A Potential MarketplaceRumor: Dark Knight Game In Limbo

Comments
`Rage` says:

ProStreet sucked so much..

It was by far the worst money I ever spent on a game.. 60$...

NFS: Carbon was my favorite game of the year.. It was dam near the perfect "Street Racing" game.

Customization was literally endless. Storyline was pleasant, but could of been better..

Then ProStreet came.. nearing a Gran Turismo knock off.

The reason I liked the NFS series was because of how different it was from the GT series.

Gran Turismo is still an awesome game.. but I didn't want a second version of it :\

you say:

Login with your username and password below. New User?





Quantcast