SEGA Extends Unreal Engine 3 License
by May 27, 2008 @ 2:10 pm

SEGA of America has extended its original contract with Epic Games to license the Unreal Engine 3 for an “unannounced, cross-platform game,” the publisher announced today.
The house of Sonic isn’t quite ready to reveal details on the project just yet though, noting in a press release that further information on “the project in development will be released at a later date.”
There’s really not a whole lot of guesstimates one could make here. Perhaps, this unnamed project is the fourth Platinum Games title, which is being directed by Resident Evil/Biohazard series creator Shinji Mikami.
SEGA Purchases New Unreal Engine 3 License
SAN FRANCISCO – May 27, 2008 – SEGA® of America today announced that it has extended its relationship with Epic Games by signing a new Unreal Engine 3 licensing deal for an unannounced, cross-platform game. SEGA entered into its original licensing agreement to develop multiple titles with Unreal Engine 3 in May 2007. Details of the project in development will be released at a later date.
“The great capabilities of Unreal Engine 3 make it possible for our developers to deliver incredible gaming experiences,” said Dave Cobb, Vice President of Development for SEGA of America, Inc. “Unreal Engine 3 provides superior power and flexibility enabling SEGA to bring original and exciting next-generation multi-platform titles.”
“SEGA has cultivated some of the world’s most treasured game franchises, and we are thrilled that they have decided to make more games with Unreal Engine 3,” said Mark Rein, vice president of Epic Games. “Epic is committed to supporting SEGA with exceptional tools and technologies so it may continue to build upon its successes.”
Developers and publishers around the world have licensed Unreal Engine 3 for PC, Xbox 360 and PlayStation 3. Since Epic has shipped its internal titles across all supported platforms, the engine’s content pipeline and technical capabilities have achieved unprecedented levels of maturity and accessibility. These advancements, combined with the continual incorporation of top quality middleware libraries via Epic’s prestigious Integrated Partners Program, present Unreal Engine 3 as a superior offering for cross-platform game development.
Through this licensing agreement, SEGA will be able to take advantage of Unreal Engine 3’s latest technological enhancements, including dynamic ambient occlusion, destructible environments, an advanced crowd system and much more.
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