Driver: San Francisco PC DRM Now Allows Offline Mode

by Mike Bendel on August 18, 2011 @ 10:38 am


After a rash of negative feedback over Ubisoft’s move to require a persistent online connection for the PC version Driver: San Francisco, the company has since backpedaled on that controversial decision.

Now, according to a Ubi rep over on the company’s Driver forums, all users will be able to authenticate once at launch – after which, the game can be played offline. So, although it still requires an internet connection initally, this is a much more tolerable requirement.

“We’ve heard your feedback regarding the permanent internet connection requirement for Driver and have made the decision to no longer include it. So this means that Driver PC gamers will only need to sign in at game launch but can subsequently choose to play the game offline,” said the rep.

Ubi said last month  that the DRM has been successful in fending off pirates, in attempting to justify its use of the always-online requirement.

Driver: San Fran is due out September 27 on PC, three weeks after the console debut.

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Read moreDriver: San Francisco PC DRM Requires Persistent Online ConnectionDriver: San Francisco Demo Hits PSN, XBL TomorrowUbisoft Says Its DRM Is A Success, Correlates to Lower Piracy RateDriver: San Francisco PC Pushed To September 27Ubisoft Scraps Driver’s Online Pass System, Blames Printing Error

Comments
slicer4ever says:

And then it's drm well get circumvented, and they'll make there next game well be an always on drm

Andy says:

Nice, hopefully other publishers will follow this decision.

Hello slicer4ever, wanna try making your sentences actually legible?

Fuck off Ipaq

Abe Froeman says:

Who is gaming on a rig setup to play new releases and doesn't have that rig connected to the Internet?

Andy says:

That's not the only problem, if your net drops at any point it wouldn't let you play until it comes back. It's just an unnecessary pain.

x3sphere says:

Yeah but the way the Ubi DRM works in other titles is rather invasive. If your internet happens to drop out, you get kicked out of the game and possibly lose progress as well.

slicer4ever says:

sorry about that, i was typing that on my phone guess i should have waited till i got home.

basically, it's nice that they are doing this, but once this DRM gets circumvented, then ubisoft well claim their next game is going to have an always on DRM.

it doesn't matter anyway since it's only a matter of time until this is implemented in every game anyway.

Abe Froeman says:

I don't know where you guys live, but my net has gone down like once or twice due to weather in 5 years. This really is a non-issue in my opinion, either suck it up or don't buy it.

This won't be the only game that these complainers own. So when their net goes down, play one of the other hundred Steam titles you have.

eldiablov says:

I agree, people should just vote with their dollars. In all actuality though the only people these devs are fucking over are consumers. Anyone that pirates this game is going to be using cracked DRM anyway, which makes this whole thing ridiculous.

Trigun says:

yeah well lucky you, my first 3 years I had Charter I had random connection dropouts and random DNS errors like 3-4 times a week that would cause the whole network to come down.

slicer4ever says:

set all your computers to use a public dns server then, google's 8.8.8.8 dns has never failed me.

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