Crysis 2 DX11 Ultra Patch Nears Release

by Mike Bendel June 21, 2011 @ 3:04 pm


While it’s been a long time coming, the promised DX11 patch for Crytek’s alien-ridden shooter Crysis 2 is nearly here. A ‘DirectX 11 Tessellation Package’ page on the official MyCrysis site has went live, detailing the imminent patch, which adds a new ‘Ultra’ preset. Here’s the skinny:

The DX11 Ultra Upgrade is a free visual improvement add-on introducing DirectX 11 support as well as a wealth of graphical improvements and performance optimization for both DX11 and DX9 API’s.

When using the new “Ultra” spec, DX9 platforms will beneficiate from realtime local reflections and contacts shadows. The owners of DX11 platforms, in addition, will be able to enjoy hardware tessellation (requires the installation of the “Tessellation Package”), parallax occlusion mapping and several improvements for shadows, water, particles, depth of field and motion blur.

Additionally, the download page also lists an optional high-res texture pack, applicable to both the DX9 and DX11 versions of Crysis 2. A 64-bit OS and graphics card with at least 1GB of onboard VRAM is required.

Both download links remain inactive. We’ll update when Crytek flicks the switch.

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