Mega Man Universe Is No More
by March 31, 2011 @ 1:48 am

Capcom’s axed its conceptually promising 2.5D platformer Mega Man Universe. A planned downloadable effort, the title was announced as PSN and XBLA bound last July, with Capcom touting it as a “revolutionary take on the seminal classic.” Indeed, it was a fresh take, with an emphasis on user-generated content. Among its main draws were extensive character customization, in addition to a built-in level editor. Some described it as LittleBigPlanet meets Mega Man.
Capcom vaguely states it made the decision due to “various reasons,” further apologizing to fans for any disappointment in an official statement. The project was conceived by Keiji Inafune, who ended his 23-year run at Capcom last year.
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