Atlus Extends Lifeline of Demon’s Souls Online Servers

by Mike Bendel December 17, 2010 @ 11:33 am


Good news: Atlus isn’t pulling the plug on its online servers for cult-hit PS3 RPG Demon’s Souls. At least not anytime soon.

In a press release sent out today, company PR manager Aram Jabbari assures fans that “[Atlus] will support the online servers for Demon’s Souls as long as we possibly can.”

The full statement, in all of its cheeky glory, can be found after the break.

“We’ve said it before and we’ll say it again,” commented Aram Jabbari, Manager of PR and Sales at Atlus. “We will support the online servers for Demon’s Souls as long as we possibly can, and we’ll be as transparent about the entire process as possible, hence us constantly updating folks as to what to expect. That said, we’re starting to think…” he murmured before leaning closer, “the servers may have taken on a bit of a… life of their own. Have you played the game? It’s not just one of the most brilliant roleplaying games ever made; it’s darn challenging, too. It’s starting to feel like even if we wanted to, we couldn’t shut things down.” He leaned even closer: “Honestly, we’re more worried the servers will shut us down than the other way around,” he whispered before leaning back and laughing aloud nervously.

Atlus also informs us that a Pure White World Tendency event will kick off on December 20, during which the online difficulty settings will be dialed down a bit. This gives newcomers an opportunity to explore areas that would otherwise reach beyond their skill set.

Follow this author on .