Driver Dev Ubisoft Reflections Undergoes Restructuring Amid Layoffs

by Mike Bendel on November 29, 2010 @ 12:43 pm


Driver: San Francisco dev Ubisoft Reflections may see as many as 19 jobs axed as part of an ongoing restructuring effort, according to a Develop report. Sources say the redundancies could affect a number of key staffers, including those who have been with the studio for the better part of a decade.

While the effort is wholly aimed at terminating redundant jobs, not the employees themselves, a Ubisoft rep confirms that some folks may unfortunately be let go in the shuffle:

This is a proposal for reorganisation, and it isn’t the people who are made redundant, but the jobs themselves. The people get to have their say about the reorganisation.

Overall, this may result in redundancies effecting up to a dozen studio team members. When we are in a heavy production time, as we are with Driver, there are a lot of contract workers, and I do believe about seven workers will not have their contracts renewed.

Further, the rep told Develop that Ubisoft Montréal is collaborating with Reflections as an “associate studio” on the Driver project, which was hit with a second delay earlier this month that reaches into the company’s 2011-12 fiscal lineup.

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Comments
Josey Wales says:

Lay offs are going to spread around the industry as the industry changes. A lot of the old timers in gaming now only know the know-how and development of games in an era of the industry that has been neutralized. I have a feeling things like this are going to keep happening for a while as the new kids now know what the old kids had to learn through being in studios. Its sad but this is how many industries work - its just the nature of a developing market.

So, its great for people who are in schooling for the industry now, but sucks for those who are already there and now are becoming useless to the changing times.

Also - Anyone who posts blaming this on the economy, can fuck off... save that shit for Obama

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