Lair Delayed
by August 1, 2007 @ 9:38 pm

The SIXAXIS-controlled Lair will be missing its initial ship date of August 14th date and has been re-scheduled for September 4, SCEA Associate Producer Ryan Hamlyn confirmed today. The unfortunate delay is due to “an extra step in QA testing to enhance the community features in the game.”
Hopefully, there’s more to it than that. First reviews of the game haven’t been so great – with most complaints being centered on low framerates, buggy controls, and a problematic camera system.
Lair Update [PlayStation.blog]
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