Castlevania Team Working Hard To Impress Kojima
by Mike Bendel on September 3, 2009 @ 1:17 pm

The latest Castlevania entry in development, Lords of Shadow, sees an interesting collaboration with Metal Gear Solid director Hideo Kojima serving as executive producer on the project. As Kojima is a stickler for quality, it’s putting considerable pressure on the team to craft an experience that meets his expectations, says producer David Cox:
Yeah we’re shitting ourselves! You got to make sure that the quality of what you deliver is very very high. You’re constantly saying to yourself, is that really good enough? Is that really going to be good enough? It’s funny, because sometimes you think, no, he’s not going to like that and he loves it, and then other times you think, check this out, it’s amazing, and he’ll go, hmm don’t know. It’s shit. So it’s swings and roundabouts. I think there’s a cultural thing there as well, with the Japanese company, western development, there are cultural things. He had a thing about Gabriel’s face. You know I don’t like Gabriel’s face. What’s wrong with his face? You know I can’t really put my finger on it. And we’re like… But it made us redesign him as a character.
Hope this one manages to impress. There’s a lot of potential here.
Castlevania: Lords of Shadow is slated for a 2010 release on Xbox 360 and PS3.
Lords of Shadow Interview [VideoGamer]
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