StarCraft II Was Pushed Back A Year Due To WoW

by Mike Bendel June 29, 2009 @ 12:24 pm

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Speaking in a recent interview with Eurogamer, Blizzard game design VP Rob Pardo revealed that World of Warcraft is partly to blame in reference to the long road to completion of StarCraft II.

The vastly popular MMO held up development for at least a year, according to Pardo:

One of the reasons that StarCraft II had some delays very early on in development is because a fair amount of the design team went onto World of Warcraft for a year to really help finish that game off.

On a decidedly more positive note, Pardo labeled StarCraft II as the first Blizzard title in recent memory that was developed from start to finish without having to head back to the drawing board and rethink things.

Now you know what to place the blame on, folks.

WOW held up StarCraft II for a year [Eurogamer]

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