Microsoft Contemplating 300,000 Player Online Title for 360
by May 28, 2009 @ 11:47 pm

If a job listing recently issued by Microsoft is any indication, the company is considering to develop a massive online title for Xbox 360. Just how massive? The aim is create a title with an infrastructure that allows for 300,000 players online simultaneously over a global network.
The description brief specifically calls for “an experienced server developer to help develop our server architecture. We are building an extremely high performance system to extend console games to the server in new ways; creating a completely new set of web services to support dynamic programming information of games and scheduling data.”
Responsibilities for the chosen applicant include “building a backend capable of hosting a 300,000 player game in real-time with real money on the line (anti-cheating, etc).”
Sounds like a daunting task. If we had to wager a guess, this could very well be an indicator of Microsoft’s plans for the next Halo. If so, we’ll be in for one hell of a robust online experience.
Microsoft trying to develop 300,000 player online game [Develop]
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